[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▼−3 −100.0% from 3
- 7-day average
- 0 peak 3
- Rank
- #4,655 top 21%
- Rank · 7d ago
- #4,815 ▲160 places up
- Last wipe
- 4d ago weekly schedule
- Next wipe
- 2d 18h Fri 16 Oct, 21:28 UTC
- Group limit
- quad players per team
- Gather rate
- 10x read from the name
- Score
- 64 player hours, last seven days
- Map
- 3500 Procedural Map · seed 536306686
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #293 of the quad servers (top 36%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6.9 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 2d 18hFri 16 Oct, 21:28 UTC
- 9d 18hFri 23 Oct, 21:28 UTC
- 16d 18hFri 30 Oct, 21:28 UTC
- 22d 16hThu 5 Nov, 19:00 UTCFW
- 23d 18hFri 6 Nov, 21:28 UTC
- 30d 18hFri 13 Nov, 21:28 UTC
- 37d 18hFri 20 Nov, 21:28 UTC
- 44d 18hFri 27 Nov, 21:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:28 UTC4d ago | 3 | – | running | 0 |
| Sat 3 Oct, 00:56 UTC11d ago | 3 | halved by day 5 | 6.9 days | 0 |
| Thu 24 Sep, 05:28 UTC19d ago | 4 | halved by day 1 | 8.8 days | 0 |
| Fri 18 Sep, 03:38 UTC25d ago | 4 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 4 on average | 7/200 | ▪+0−3.4% | |
| 2 | Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on average | 3/75 | ▪+0+0.0% | |
| 3 | ⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on average | 0/150 | ▼−1−100.0% | |
| 4 | ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 53 on average | 77/250 | ▼−8−8.9% | |
| 5 | ROCKWELL 5x (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 3 on average | 2/50 | ▼−3−63.1% | |
| 6 | WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average | 4/100 | ▲+4 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS carries its gather rate in its name: 10x. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is procedural, size 3,500, with seed 536306686, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the rankings?
In the top 21% of all ranked servers, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is #4,655 on player hours over the last seven days. In the quad group, it ranks #293.
How many players does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have?
0 of 125 slots on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are filled at the moment. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 3 players.
Wipe Cycle
What happens on wipe day at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 19 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 3 when it did not hold.
On what cycle does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?
The schedule at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 21:28 UTC the next wipe is due. This world has been running for 4 days 5 hours. Weekly wipes are what its tags advertise.
Server Overview
What is the location of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
No region tag is published by [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.94.103:28015 is its address.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS performing well?
Server fps over the last 48 hours: 194 on average, 71 at the lowest. 73,394 entities is the maximum carried: buildings, deployables and everything else. Up to 4,818 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS running?
Rust network protocol 2634 and build 167781 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. The protocol has to match for you to join, and Steam applies that update.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS up, and how consistent is its uptime?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up. It is taking players now. The reported uptime puts its last restart at about 14 hours ago. The last 7 full days give 93% uptime, 157 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
On Rust Analytics, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Connection
What steps do I take to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
The console route: start Rust, press F1, enter client.connect 157.85.94.103:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://starfireservers.tebex.io/.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp125
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
