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RUST ANALYTICS
LIVE40,940PLY11,533SRV
QUOTE 157.85.94.103:28015 Online checked 10m ago

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

10x quad weekly wipes moddedoxide
Players · last
0/ 125
−3−100.0%24h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
−3
−100.0% from 3
7-day average
0
peak 3
Rank
#4,655
top 21%
Rank · 7d ago
#4,815
160 places up
Last wipe
4d ago
weekly schedule
Next wipe
2d 18h
Fri 16 Oct, 21:28 UTC
Group limit
quad
players per team
Gather rate
10x
read from the name
Score
64
player hours, last seven days
Map
3500
Procedural Map · seed 536306686
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers, and #293 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 21:28 UTCin 2d 18h

Its weekly schedule tag · low confidence

usual gap
6.9 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 2d 18hFri 16 Oct, 21:28 UTC
  2. 9d 18hFri 23 Oct, 21:28 UTC
  3. 16d 18hFri 30 Oct, 21:28 UTC
  4. 22d 16hThu 5 Nov, 19:00 UTCFW
  5. 23d 18hFri 6 Nov, 21:28 UTC
  6. 30d 18hFri 13 Nov, 21:28 UTC
  7. 37d 18hFri 20 Nov, 21:28 UTC
  8. 44d 18hFri 27 Nov, 21:28 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:28 UTC4d ago 3 – running 0
Sat 3 Oct, 00:56 UTC11d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC19d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC25d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 4 on average7/200+0−3.4%
2Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on average3/75+0+0.0%
3⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on average0/150−1−100.0%
4ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 53 on average77/250−8−8.9%
5ROCKWELL 5x (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 3 on average2/50−3−63.1%
6WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average4/100+4

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS carries its gather rate in its name: 10x. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is procedural, size 3,500, with seed 536306686, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit in the rankings?

In the top 21% of all ranked servers, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is #4,655 on player hours over the last seven days. In the quad group, it ranks #293.

How many players does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS have?

0 of 125 slots on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are filled at the moment. Average players over seven days: 0; peak: 3. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 3 players.

Wipe Cycle

What happens on wipe day at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 19 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 3 when it did not hold.

On what cycle does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

The schedule at [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 21:28 UTC the next wipe is due. This world has been running for 4 days 5 hours. Weekly wipes are what its tags advertise.

Server Overview

What is the location of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

No region tag is published by [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.94.103:28015 is its address.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS performing well?

Server fps over the last 48 hours: 194 on average, 71 at the lowest. 73,394 entities is the maximum carried: buildings, deployables and everything else. Up to 4,818 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS running?

Rust network protocol 2634 and build 167781 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. The protocol has to match for you to join, and Steam applies that update.

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS up, and how consistent is its uptime?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up. It is taking players now. The reported uptime puts its last restart at about 14 hours ago. The last 7 full days give 93% uptime, 157 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

On Rust Analytics, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Connection

What steps do I take to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The console route: start Rust, press F1, enter client.connect 157.85.94.103:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://starfireservers.tebex.io/.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players It holds 125 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.