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RUST ANALYTICS
LIVE41,186PLY11,534SRV
QUOTE 157.85.94.89:25376 Online checked 12m ago

Badley Behaved | 5x PvE

5x quad moddedoxidesoftcore
Players · last
0/ 20
−1−100.0%24h
0% full
Day range 0 4
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 4
Rank
#4,164
top 19%
Rank · 7d ago
#14,333
10169 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
quad
players per team
Gather rate
5x
read from the name
Score
90
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 19% of all ranked servers, and #269 of the quad servers (top 33%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:59 UTC6d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad|TP|Kits|Loot x5|WIPEDEU · quad · 5x · biweekly · 134 on average66/200+57+647.2%
2ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 53 on average82/250−2−3.0%
3WARBANDITS.GG EU 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WEU · quad · 5x · weekly · 3 on average2/100+1+100.0%
4ROCKWELL 5x (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 3 on average2/50−3−63.1%
5[오픈베타] 클라이서버 5x | 캐주얼 PvP | 초보환EA · quad · 5x · 3 on average2/30+0+0.0%
6WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average3/100+3

Quick answers

from the figures on this page

Map and Rules

How is Badley Behaved | 5x PvE configured in terms of rules and settings?

Badley Behaved | 5x PvE carries its gather rate in its name: 5x. A maximum of 4 players per group is set through quad. It runs softcore, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Badley Behaved | 5x PvE?

The map on Badley Behaved | 5x PvE is procedural, size 3,000, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Badley Behaved | 5x PvE hold in the server rankings?

In the top 19% of all ranked servers, Badley Behaved | 5x PvE is #4,164 on player hours over the last seven days. In the quad group, it ranks #269.

How full is Badley Behaved | 5x PvE?

0 of 20 slots on Badley Behaved | 5x PvE are filled at the moment. Average players over seven days: 1; peak: 4. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 3 players.

Wipe Cycle

What can you expect on wipe day for Badley Behaved | 5x PvE?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 19 hours after the wipe, the crowd peaked.

How often does Badley Behaved | 5x PvE wipe?

There are too few wipes on record for Badley Behaved | 5x PvE to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 4 hours old.

Server Info

What is the server location for Badley Behaved | 5x PvE?

There is no region published for Badley Behaved | 5x PvE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.94.89:25376.

What is the performance like on Badley Behaved | 5x PvE?

The last 48 hours average 146 server fps, the low being 107. 51,827 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,896 MB. Low fps and growing entities are the source of felt lag.

Badley Behaved | 5x PvE runs which version of Rust?

The version in use at Badley Behaved | 5x PvE: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Badley Behaved | 5x PvE up, and how consistent is its uptime?

Badley Behaved | 5x PvE is up. It is taking players now. The reported uptime puts its last restart at about 12 hours ago. The last 6 full days give 100% uptime, 144 hours on out of 144. 7 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Badley Behaved | 5x PvE?

Published by Badley Behaved | 5x PvE for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): Capacity: 20 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Badley Behaved | 5x PvE?

The following Rust Analytics lists feature Badley Behaved | 5x PvE: Rust servers with 5x gather rates and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 5x.

Joining the Server

What is the process to join Badley Behaved | 5x PvE?

The console route: start Rust, press F1, enter client.connect 157.85.94.89:25376. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp20
Max players Capacity: 20 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build It runs build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.