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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 157.85.94.98:26917 Offline checked 30d ago

A Shockbyte Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,143
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server.

Population

Where does A Shockbyte Rust Server sit in the rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,143 on player hours, in the top – of all ranked servers.

How full is A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline; the last sighting was 30 days 5 hours ago.

Wipe Cycle

When does A Shockbyte Rust Server schedule its wipes?

No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 32 days 22 hours ago the current world was created.

Server Details

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.94.98:26917 is its address.

What Rust version is A Shockbyte Rust Server running?

The build is Rust network protocol 2633 and build 163493 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down. The last time we saw it was 30 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.94.98:26917. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.