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RUST ANALYTICS
LIVE57,339PLY11,573SRV
QUOTE 157.85.95.17:28601 Online EU checked 9m ago

dsc.gg/exod -- test server

moddedoxide
Players · last
0/ 1337
−1−100.0%24h
0% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 1337
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 3
Rank
#9,492
top 43% · #2197 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
4h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3000
Procedural Map · seed 7453
First seen
16 Oct 2026
no hostname published

Players

AveragePeakWipe
0123419:0020:0021:0022:0023:0000:00Wiped Fri 16 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

Server fpsWipe
010020030040019:0020:0021:0022:0023:0000:00Wiped Fri 16 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:10 UTC5h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 120 on average58/999+28+92.8%
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average0/100+0
3AQRUX RUST BUILD | CREATIVE | ПЕРЕЕХАЛEU · groups of 8+ · monthly · 27 on average0/100+0
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 22 on average4/100+1+41.2%
5Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average3/150−5−60.9%
6ShockRust | Build ОбновлениеEU · no group limit · 8 on average0/50−2−100.0%

Quick answers

from the figures on this page

Rules & Settings

How is dsc.gg/exod -- test server configured in terms of rules and settings?

The name of dsc.gg/exod -- test server carries no gather rate. Up to 8 players per group, which is the game's default. It runs combat training, training for aim and PvP, loot included. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on dsc.gg/exod -- test server?

The map on dsc.gg/exod -- test server is procedural, size 3,000, with seed 7453, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of dsc.gg/exod -- test server?

On seven-day player hours, dsc.gg/exod -- test server sits at #9,492, in the top 43% across ranked servers and #2,197 in Europe.

What is the population on dsc.gg/exod -- test server?

0 of 1,337 slots on dsc.gg/exod -- test server are filled right now. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.

Wipe Frequency

How often does dsc.gg/exod -- test server wipe?

There are too few wipes on record for dsc.gg/exod -- test server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 hours.

Server Overview

What is the server location for dsc.gg/exod -- test server?

With the EU tag, dsc.gg/exod -- test server lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.95.17:28601 is its address.

How is the performance on dsc.gg/exod -- test server?

Server fps over the last 48 hours: 233 on average, 228 at the lowest. 45,815 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,097 MB. What players feel as lag is low fps together with a rising entity count.

dsc.gg/exod -- test server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what dsc.gg/exod -- test server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of dsc.gg/exod -- test server?

dsc.gg/exod -- test server is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 16 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on dsc.gg/exod -- test server?

These tags are published by dsc.gg/exod -- test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1337 (Max players): It holds 1,337 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^k (Build server): Design and test bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

dsc.gg/exod -- test server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, dsc.gg/exod -- test server matches these lists: Rust servers: Europe, Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to dsc.gg/exod -- test server?

The console route: start Rust, press F1, enter client.connect 157.85.95.17:28601. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/exod.

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2634,^c,^d,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1337
Max players It holds 1,337 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^d
Combat training A practice server for aim and PvP, with loot provided.
^k
Build server Design and test bases here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.