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RUST ANALYTICS
LIVE35,280PLY11,229SRV
QUOTE 158.160.219.95:28015 Online checked 10m ago

LinuxGSM

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,132
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
5000
Procedural Map · seed 878195062
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct19 Oct20 Oct21 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average83/400−39−31.8%
2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 111 on average125/100−1−0.5%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average90/225−9−8.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average21/1000−26−55.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 74 on average59/700−65−52.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 71 on average101/700+95+1631.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on LinuxGSM?

No gather rate is given in the name of LinuxGSM. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

What is the current map on LinuxGSM?

A procedural map of size 5,000 with seed 878195062 runs on LinuxGSM, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does LinuxGSM hold in the server rankings?

For the last seven days, LinuxGSM holds rank #9,132 on player hours, in the top 42% of all ranked servers.

What is the population on LinuxGSM?

On LinuxGSM, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

Wipe Schedule

On what cycle does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 12 hours.

Server Overview

Where can LinuxGSM be found?

For LinuxGSM, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 158.160.219.95:28015 is its address.

What is the performance like on LinuxGSM?

Server fps over the last 48 hours: 47 on average, 11 at the lowest. The entity count reached 153,333, covering buildings, deployables and all else in the world. Up to 5,375 MB of memory was used. A climbing entity count plus low fps is the lag players report.

LinuxGSM runs which version of Rust?

The version in use at LinuxGSM: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of LinuxGSM?

Online at this moment: LinuxGSM. The reported uptime puts its last restart at about 4 days 10 hours ago. 4 full days have passed with 100% uptime, 96 of 96 hours. First sighting by Rust Analytics: 16 October 2026.

Tags & Filters

What is the meaning of the tags on LinuxGSM?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which LinuxGSM publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LinuxGSM?

These Rust Analytics lists include LinuxGSM: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 158.160.219.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.