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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 158.46.26.51:28015 Offline checked 3d ago

ZAKARUST

Players · last
0/ 5
n/a24h
0% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#7,078
top 32%
Rank · 7d ago
#6,093
985 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
4500
Procedural Map · seed 1586544950
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:53 UTC8d ago 2 – running 0
Sat 3 Oct, 05:55 UTC11d ago 1 – 2.2 days 0
Fri 2 Oct, 12:12 UTC11d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average447/425+18+4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average265/250−6−2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average161/200+11+7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average189/250−55−22.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average226/250+22+10.7%

Quick answers

from the figures on this page

Server Rules

How is ZAKARUST configured in terms of rules and settings?

No gather rate is given in the name of ZAKARUST. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on ZAKARUST?

ZAKARUST uses a procedural map of size 4,500 with seed 1586544950, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of ZAKARUST?

In the top 32% of all ranked servers, ZAKARUST is #7,078 on player hours over the last seven days.

What is the population on ZAKARUST?

Right now, ZAKARUST is offline; the last sighting was 3 days 20 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest.

Wipe Cycle

What can you expect on wipe day for ZAKARUST?

Recent wipes at this server drew an average peak of 1 players. 20 hours after the latest wipe, the crowd reached its peak.

On what cycle does ZAKARUST wipe?

No next wipe can be predicted for ZAKARUST: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 21 hours.

Server Details

What is the server location for ZAKARUST?

For ZAKARUST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 158.46.26.51:28015 is its address.

ZAKARUST runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on ZAKARUST. The protocol has to match for you to join, and Steam applies that update.

How reliable is ZAKARUST and is it currently online?

ZAKARUST is down. The last time we saw it was 3 days 20 hours ago. 7 full days have passed with 21% uptime, 36 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on ZAKARUST?

Published by ZAKARUST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ZAKARUST show up in Rust Analytics lists and filters?

These Rust Analytics lists include ZAKARUST: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to ZAKARUST?

The console route: start Rust, press F1, enter client.connect 158.46.26.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.