Friend Not Foe / PvE Community / North America
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #6,411 top 29% · #1042 in NA
- Rank · 7d ago
- #3,548 ▼2863 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 13h Thu 15 Oct, 18:04 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 24 player hours, last seven days
- Map
- 3700 Procedural Map · seed 1013583542
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 56% in NA, and #367 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 1d 13hThu 15 Oct, 18:04 UTC
- 15d 13hThu 29 Oct, 18:04 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 29d 13hThu 12 Nov, 18:04 UTC
- 43d 13hThu 26 Nov, 18:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW12d ago | 5 | – | running | 0 |
| Thu 17 Sep, 16:02 UTC26d ago | 5 | halved by day 2 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average | 6/50 | ▲+5+350.0% | |
| 2 | Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 41 on average | 28/140 | ▼−6−17.0% | |
| 3 | TIRust Chill Quad PVENA · quad · monthly · 1 on average | 1/200 | ▼−1−50.0% | |
| 4 | Purrgatory PVE|NO RAID|NO KILL|NO DECAYNA · quad · monthly · 1 on average | 1/50 | ▼−1−36.8% | |
| 5 | BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 9 on average | 3/50 | ▲+1+38.5% | |
| 6 | The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 6 on average | 2/100 | ▼−2−54.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Friend Not Foe / PvE Community / North America?
The name of Friend Not Foe / PvE Community / North America carries no gather rate. A maximum of 4 players per group is set through quad. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Friend Not Foe / PvE Community / North America?
Friend Not Foe / PvE Community / North America uses a procedural map of size 3,700 with seed 1013583542, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of Friend Not Foe / PvE Community / North America?
On seven-day player hours, Friend Not Foe / PvE Community / North America sits at #6,411, in the top 29% across ranked servers and #1,042 in North America. Among servers in quad, it stands at #367.
What is the population on Friend Not Foe / PvE Community / North America?
0 of 50 slots on Friend Not Foe / PvE Community / North America are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Cycle
How does Friend Not Foe / PvE Community / North America handle wipe day?
The average peak across its recent wipes is 5 players. On the latest wipe, 28 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 2 is where the crowd fell when it did not hold.
When does Friend Not Foe / PvE Community / North America schedule its wipes?
The schedule at Friend Not Foe / PvE Community / North America cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:04 UTC. Its world now is 12 days 10 hours old. The tags show wipes every two weeks.
Server Details
What is the server location for Friend Not Foe / PvE Community / North America?
With the NA tag, Friend Not Foe / PvE Community / North America lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 158.69.23.51:28016 is its address.
Is Friend Not Foe / PvE Community / North America performing well?
Server fps over the last 48 hours: 58 on average, 17 at the lowest. 79,397 entities is the maximum carried: buildings, deployables and everything else. Up to 2,611 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Friend Not Foe / PvE Community / North America is on which Rust version?
Rust network protocol 2634 and build 167584 on Linux is what Friend Not Foe / PvE Community / North America runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Friend Not Foe / PvE Community / North America and is it currently online?
Online at this moment: Friend Not Foe / PvE Community / North America. The reported uptime puts its last restart at about 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Friend Not Foe / PvE Community / North America?
These tags are published by Friend Not Foe / PvE Community / North America and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Friend Not Foe / PvE Community / North America?
These Rust Analytics lists include Friend Not Foe / PvE Community / North America: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
How can I connect to Friend Not Foe / PvE Community / North America?
The console route: start Rust, press F1, enter client.connect 158.69.23.51:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://friendnotfoe.co.uk/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,NA,^p,gmvanilla,cs167584,ts4,^o^z
Game
gmvanilla
mp50
ts4
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
