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RUST ANALYTICS
LIVE37,558PLY11,461SRV
QUOTE 158.69.5.16:28015 Online checked 13m ago

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

biweekly wipes moddedoxide
Players · last
1/ 50
−1−40.0%24h
2% full
Day range 0 7
7-day avg 4 peak 13
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
−1
−40.0% from 2
7-day average
4
peak 13
Rank
#1,602
top 7%
Rank · 7d ago
#1,386
216 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 9h
Thu 15 Oct, 17:46 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
719
player hours, last seven days
Map
4500
Procedural Map · seed 1158910588
First seen
13 Sep 2026
re2.rustempires.com

Players

AveragePeak
02.557.51008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:46 UTCin 1d 9h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
19
players, last three wipes
crowd held
0%
else halves by day 7

Coming wipes

  1. 1d 9hThu 15 Oct, 17:46 UTC
  2. 15d 9hThu 29 Oct, 17:46 UTC
  3. 22d 11hThu 5 Nov, 19:00 UTCFW
  4. 29d 9hThu 12 Nov, 17:46 UTC
  5. 43d 9hThu 26 Nov, 17:46 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW12d ago 21 – running 5
Thu 17 Sep, 17:44 UTC26d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average8/100−2−22.6%
2СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average2/200+0+0.0%
3[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average1/100+1
435+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average3/125+1+50.0%
5RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average2/200−1−35.1%
6Lumber BoyzNA · groups of 8+ · biweekly · 4 on average0/50−3−100.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

No gather rate is given in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The default group size of 8 players applies here. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out uses a procedural map of size 4,500 with seed 1158910588, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

In the top 7% of all ranked servers, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is #1,602 on player hours over the last seven days.

How many players does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out have?

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, 1 players are in now, out of 50 slots. Average players over seven days: 4; peak: 13. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 7 players.

Wipe Cycle

How does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out handle wipe day?

Recent wipes at this server drew an average peak of 19 players. 8 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 7 the crowd dropped below half.

On what cycle does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?

The schedule at Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 17:46 UTC. 12 days 14 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Details

What is the server location for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Its region code is ca2, but Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 158.69.5.16:28015.

What is the performance like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Server fps over the last 48 hours: 166 on average, 3 at the lowest. At its peak it held 168,081 entities: buildings, deployables and the rest of the world. Memory use peaked at 8,642 MB. A climbing entity count plus low fps is the lag players report.

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and is it currently online?

Online at this moment: Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. 18 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rca2 (Region code): The region code reads ca2; ^b (Biweekly): One wipe every fortnight; ^r (Roleplay): Its format is roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

On Rust Analytics, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out matches these lists: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The console route: start Rust, press F1, enter client.connect 158.69.5.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rustempires.com/.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2634,^b,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rca2
Region code The region code reads ca2.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^r
Roleplay Its format is roleplay.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.