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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 159.146.45.16:28015 Offline checked 1d ago

ATLANTIS 3X LOCAL TEST

3x moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,520
top 52%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0018:0019:0021:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 313 on average411/550−47−10.2%
2Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 142 on average155/225−19−10.7%
3HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 125 on average33/100−63−65.6%
4HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 120 on average177/200−335−65.5%
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 106 on average78/100−107−57.8%
6[US] Upsurge Main | 3x Vanilla | 10/13NA · groups of 12+ · 3x · weekly · 96 on average362/240+335+1249.1%

Quick answers

from the figures on this page

Map and Rules

How is ATLANTIS 3X LOCAL TEST configured in terms of rules and settings?

ATLANTIS 3X LOCAL TEST carries its gather rate in its name: 3x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.

Which map is played on ATLANTIS 3X LOCAL TEST?

The game generates the procedural map on ATLANTIS 3X LOCAL TEST.

Player Count

What is the rank of ATLANTIS 3X LOCAL TEST?

For the last seven days, ATLANTIS 3X LOCAL TEST holds rank #11,520 on player hours, in the top 52% of all ranked servers.

What is the population on ATLANTIS 3X LOCAL TEST?

Right now, ATLANTIS 3X LOCAL TEST is offline; the last sighting was 24 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Schedule

When does ATLANTIS 3X LOCAL TEST schedule its wipes?

No rhythm can be told for ATLANTIS 3X LOCAL TEST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days 1 hours old.

Server Details

What is the server location for ATLANTIS 3X LOCAL TEST?

For ATLANTIS 3X LOCAL TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.146.45.16:28015.

ATLANTIS 3X LOCAL TEST is on which Rust version?

The version in use at ATLANTIS 3X LOCAL TEST: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ATLANTIS 3X LOCAL TEST?

Offline at this moment: ATLANTIS 3X LOCAL TEST. Last seen 24 hours ago. First sighting by Rust Analytics: 12 October 2026.

Server Tags

What is the meaning of the tags on ATLANTIS 3X LOCAL TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which ATLANTIS 3X LOCAL TEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ATLANTIS 3X LOCAL TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ATLANTIS 3X LOCAL TEST matches these lists: 3x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Connection

How can I connect to ATLANTIS 3X LOCAL TEST?

The console route: start Rust, press F1, enter client.connect 159.146.45.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.