DemoTest
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,874 top 67%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 61/300 | ▼−11−15.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.6% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 8/1000 | ▼−16−66.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−6−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 13/700 | ▼−5−28.4% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 2/200 | ▼−2−46.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on DemoTest?
No gather rate appears in the name of DemoTest. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on DemoTest?
DemoTest uses a procedural map, which the game generates.
Player Count
Where does DemoTest sit in the rankings?
In the top 67% of all ranked servers, DemoTest is #14,874 on player hours over the last seven days.
What is the population on DemoTest?
Right now, DemoTest is offline; the last sighting was 15 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Cycle
When does DemoTest schedule its wipes?
There are too few wipes on record for DemoTest to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 15 hours old.
Server Overview
What is the location of DemoTest?
No region is published by DemoTest. Rust Analytics reports the location a server claims, not the machine's actual location. 159.196.137.148:28015 is its address.
What Rust version is DemoTest running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on DemoTest. Your game needs the same protocol to get in; Steam takes care of the update.
Is DemoTest up, and how consistent is its uptime?
No response from DemoTest. It was last seen 15 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags and Rankings
How should you interpret the tags on DemoTest?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which DemoTest publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
DemoTest appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include DemoTest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to DemoTest?
The console route: start Rust, press F1, enter client.connect 159.196.137.148:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.