Testing
Key statistics
the figures behind the quote- Players now
- 0/ 44 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,954 top 70% · #195 in OC
- Rank · 7d ago
- #12,031 ▼3923 places down
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 19h Fri 16 Oct, 02:13 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average | 3/100 | ▼−1−18.2% | |
| 2 | BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 2 on average | 3/50 | ▲+1+38.5% | |
| 3 | 【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 28 on average | 32/200 | ▲+2+8.2% | |
| 4 | 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 23 on average | 30/200 | ▲+2+7.8% | |
| 5 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 1 on average | 2/100 | ▼−1−31.4% | |
| 6 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 164 on average | 83/100 | ▲+14+20.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Testing?
No gather rate is given in the name of Testing. Groups can contain a maximum of 8 players, the default for the game. It runs battlefield, kits and high rates drive fast PvP. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
What is the current map on Testing?
The game generates the procedural map on Testing.
Player Count
What is the rank of Testing?
On seven-day player hours, Testing sits at #15,954, in the top 70% across ranked servers and #195 in Oceania.
What is the population on Testing?
Right now, Testing is offline; the last sighting was 11 days 5 hours ago.
Wipe Frequency
How often does Testing wipe?
From weekly: 7 days after its last wipe, the next wipe at Testing is estimated. The date of its next wipe is Friday 16 October at 02:13 UTC. This world has been running for 12 days 4 hours. Its tags state a wipe every week.
Server Details
What is the server location for Testing?
With the OC tag, Testing lists itself in Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 159.196.14.186:28015.
What Rust version is Testing running?
Rust network protocol 2634 and build 166494 on Windows is what Testing runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Testing and is it currently online?
No response from Testing. It was last seen 11 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Testing?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp44 (Max players): It holds 44 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The browser places this server in Oceania, which Testing publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testing show up in Rust Analytics lists and filters?
On Rust Analytics, Testing matches these lists: Rust servers in Oceania, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Testing?
Type client.connect 159.196.14.186:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp44,ptrak,$r?,v2634,^w,^i,OC,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp44
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.