Skip to the page
RUST ANALYTICS
LIVE85,506PLY11,704SRV
QUOTE 159.224.231.115:28015 Offline checked 7d ago

Rust PVE - Local Test

moddedoxide
Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#14,233
top 64%
Rank · 7d ago
#8,738
5495 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
2147483647 max
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+38+30.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average189/225+10+5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average44/1000−42−48.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−18−59.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average66/700−16−19.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust PVE - Local Test?

No gather rate appears in the name of Rust PVE - Local Test. The maximum group size is 2147483647 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What position does Rust PVE - Local Test hold in the server rankings?

For the last seven days, Rust PVE - Local Test holds rank #14,233 on player hours, in the top 64% of all ranked servers.

What is the population on Rust PVE - Local Test?

Right now, Rust PVE - Local Test is offline; the last sighting was 7 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

When does Rust PVE - Local Test schedule its wipes?

No rhythm can be told for Rust PVE - Local Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 12 hours old.

Server Info

Where can Rust PVE - Local Test be found?

No region is published by Rust PVE - Local Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 159.224.231.115:28015.

Rust PVE - Local Test runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what Rust PVE - Local Test runs. Joining requires the same protocol on your game, which Steam updates.

Is Rust PVE - Local Test up, and how consistent is its uptime?

No response from Rust PVE - Local Test. It was last seen 7 days 2 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.

Tags & Filters

How should you interpret the tags on Rust PVE - Local Test?

Published by Rust PVE - Local Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts2147483647 (Group limit): Teams take no more than 2147483647; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust PVE - Local Test appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust PVE - Local Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rust PVE - Local Test?

Type client.connect 159.224.231.115:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts2147483647
Group limit Teams take no more than 2147483647.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.