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RUST ANALYTICS
LIVE54,226PLY11,533SRV
QUOTE 159.26.100.225:28015 Online NA checked 7m ago

In Rust We Trust

monthly wipes vanillamoddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,265
top 60% · #1432 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
monthly schedule
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0002:0003:0005:0006:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 60% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:29 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 46 on average9/175−6−38.6%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 15 on average9/90+0+3.8%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average3/1000+0+0.0%
4[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average1/50+1
5Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15−6−100.0%
6Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 2 on average1/50+1

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on In Rust We Trust?

The name of In Rust We Trust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on In Rust We Trust?

The game generates the procedural map on In Rust We Trust.

Activity

What is the rank of In Rust We Trust?

On seven-day player hours, In Rust We Trust sits at #13,265, in the top 60% across ranked servers and #1,432 in North America.

What is the population on In Rust We Trust?

0 of 100 slots on In Rust We Trust are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. At 04:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Schedule

How often does In Rust We Trust wipe?

There are too few wipes on record for In Rust We Trust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 16 hours. Its tags list a wipe each month.

Server Overview

What is the location of In Rust We Trust?

With the NA tag, In Rust We Trust lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 159.26.100.225:28015 is its address.

In Rust We Trust is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what In Rust We Trust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is In Rust We Trust and is it currently online?

Online at this moment: In Rust We Trust. First sighting by Rust Analytics: 16 October 2026.

Server Tags

What is the meaning of the tags on In Rust We Trust?

These tags are published by In Rust We Trust and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): Roleplay: the server's format; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

In Rust We Trust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include In Rust We Trust: Modded Rust servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join In Rust We Trust?

The console route: start Rust, press F1, enter client.connect 159.26.100.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay Roleplay: the server's format.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.