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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 159.26.112.22:28015 Offline checked 23d ago

THORNBLOOM Local Skin Lab

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,677
no region published
Rank · 7d ago
#12,394
2283 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average190/300−1−0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average189/225−9−4.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average49/1000−54−52.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−21−63.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700−71−54.6%

Quick answers

from the figures on this page

Rules & Settings

How is THORNBLOOM Local Skin Lab configured in terms of rules and settings?

The name of THORNBLOOM Local Skin Lab carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on THORNBLOOM Local Skin Lab?

THORNBLOOM Local Skin Lab uses a procedural map, which the game generates.

Activity

What is the rank of THORNBLOOM Local Skin Lab?

For the last seven days, THORNBLOOM Local Skin Lab holds rank #14,677 on player hours, in the top – of all ranked servers.

How many players does THORNBLOOM Local Skin Lab have?

Right now, THORNBLOOM Local Skin Lab is offline; the last sighting was 23 days 19 hours ago.

Wipe Schedule

When does THORNBLOOM Local Skin Lab schedule its wipes?

The record holds too few of THORNBLOOM Local Skin Lab's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 2 hours old.

Server Overview

What is the location of THORNBLOOM Local Skin Lab?

For THORNBLOOM Local Skin Lab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 159.26.112.22:28015 is its address.

THORNBLOOM Local Skin Lab is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on THORNBLOOM Local Skin Lab. Joining requires the same protocol on your game, which Steam updates.

Is THORNBLOOM Local Skin Lab up, and how consistent is its uptime?

THORNBLOOM Local Skin Lab is down. The last time we saw it was 23 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on THORNBLOOM Local Skin Lab?

These tags are published by THORNBLOOM Local Skin Lab and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does THORNBLOOM Local Skin Lab show up in Rust Analytics lists and filters?

These Rust Analytics lists include THORNBLOOM Local Skin Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join THORNBLOOM Local Skin Lab?

Type client.connect 159.26.112.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.