Skip to the page
RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 160.251.137.68:28015 Online checked 9m ago

RustServer_13458

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
#15,970
90 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 11700
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average73/300−40−35.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average15/1000−18−55.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average3/1000−7−70.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average18/700−12−40.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average6/200+1+28.6%

Quick answers

from the figures on this page

Server Rules

How is RustServer_13458 configured in terms of rules and settings?

The name of RustServer_13458 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_13458?

A procedural map of size 3,000 with seed 11700 runs on RustServer_13458, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does RustServer_13458 sit in the rankings?

For the last seven days, RustServer_13458 holds rank #15,880 on player hours, in the top 72% of all ranked servers.

How many players does RustServer_13458 have?

On RustServer_13458, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

How often does RustServer_13458 wipe?

There are too few wipes on record for RustServer_13458 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 41 days 1 hours.

Server Info

Where can RustServer_13458 be found?

No region is published by RustServer_13458. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.137.68:28015 is its address.

How is the performance on RustServer_13458?

The last 48 hours average 82 server fps, the low being 60. The entity count reached 48,355, covering buildings, deployables and all else in the world. Up to 3,806 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is RustServer_13458 running?

The version in use at RustServer_13458: Rust network protocol 2633 and build 162929, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer_13458 up, and how consistent is its uptime?

Online at this moment: RustServer_13458. Its own uptime figure dates the last restart to roughly 15 days 12 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_13458?

Published by RustServer_13458 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RustServer_13458?

On Rust Analytics, RustServer_13458 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join RustServer_13458?

Type client.connect 160.251.137.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.