RustServer_Private Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- #15,970 ▲52 places up
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 396044628
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 139/200 | ▼−28−16.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 85/200 | ▼−2−2.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 466/525 | ▲+75+19.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 87/200 | ▼−5−5.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 104/150 | ▲+10+10.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustServer_Private Server?
No gather rate appears in the name of RustServer_Private Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustServer_Private Server?
The map on RustServer_Private Server is procedural, size 3,500, with seed 396044628, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does RustServer_Private Server sit in the rankings?
For the last seven days, RustServer_Private Server holds rank #15,918 on player hours, in the top 72% of all ranked servers.
What is the population on RustServer_Private Server?
On RustServer_Private Server, 0 players are in now, out of 1 slots. Average players over the last seven days: 0.
Wipe Schedule
How often does RustServer_Private Server wipe?
There are too few wipes on record for RustServer_Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 35 days 10 hours.
Server Overview
What is the server location for RustServer_Private Server?
There is no region published for RustServer_Private Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.138.86:28015 is its address.
What is the performance like on RustServer_Private Server?
Average server fps for the last 48 hours is 69; the floor was 48. At its peak it held 63,803 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,564 MB. What players feel as lag is low fps together with a rising entity count.
RustServer_Private Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_Private Server runs. Joining requires the same protocol on your game, which Steam updates.
Is RustServer_Private Server up, and how consistent is its uptime?
The server is live: RustServer_Private Server is online. The reported uptime puts its last restart at about 16 days 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on RustServer_Private Server?
These tags are published by RustServer_Private Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature RustServer_Private Server?
These Rust Analytics lists include RustServer_Private Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join RustServer_Private Server?
Type client.connect 160.251.138.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.