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RUST ANALYTICS
LIVE32,650PLY11,447SRV
QUOTE 160.251.171.32:28015 Online checked 9m ago

RustServer_4457

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,900
top 72%
Rank · 7d ago
#15,970
70 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 15081
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average166/200+14+9.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−46−39.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average315/375+74+30.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average108/200+16+17.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−1−7.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average67/100−26−27.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_4457?

No gather rate is given in the name of RustServer_4457. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_4457?

A procedural map of size 3,000 with seed 15081 runs on RustServer_4457, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of RustServer_4457?

For the last seven days, RustServer_4457 holds rank #15,900 on player hours, in the top 72% of all ranked servers.

How full is RustServer_4457?

0 of 50 slots on RustServer_4457 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does RustServer_4457 schedule its wipes?

The record holds too few of RustServer_4457's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 33 days 8 hours ago the current world was created.

Server Details

What is the location of RustServer_4457?

No region is published by RustServer_4457. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.171.32:28015 is its address.

Is RustServer_4457 performing well?

The last 48 hours average 120 server fps, the low being 80. At its peak it held 48,402 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,805 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RustServer_4457 running?

The version in use at RustServer_4457: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_4457 up, and how consistent is its uptime?

Online at this moment: RustServer_4457. The reported uptime puts its last restart at about 13 days 22 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RustServer_4457?

These tags are published by RustServer_4457 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer_4457 show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer_4457 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustServer_4457?

The console route: start Rust, press F1, enter client.connect 160.251.171.32:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.