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RUST ANALYTICS
LIVE85,414PLY11,705SRV
QUOTE 160.251.173.178:28015 Online checked 9m ago

Rey_Rust_28654

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
#16,709
806 places up
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1188357218
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+38+30.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average191/225+12+6.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average37/1000−49−57.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−18−62.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average63/700−19−22.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rey_Rust_28654?

No gather rate appears in the name of Rey_Rust_28654. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rey_Rust_28654?

The map on Rey_Rust_28654 is procedural, size 3,000, with seed 1188357218, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Rey_Rust_28654 sit in the rankings?

In the top 72% of all ranked servers, Rey_Rust_28654 is #15,903 on player hours over the last seven days.

What is the population on Rey_Rust_28654?

On Rey_Rust_28654, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does Rey_Rust_28654 wipe?

There are too few wipes on record for Rey_Rust_28654 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 56 days 7 hours old.

Server Overview

What is the location of Rey_Rust_28654?

There is no region published for Rey_Rust_28654. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.173.178:28015 is its address.

How is the performance on Rey_Rust_28654?

Average server fps for the last 48 hours is 63; the floor was 46. At its peak it held 48,090 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,597 MB. Low fps and growing entities are the source of felt lag.

Rey_Rust_28654 runs which version of Rust?

The version in use at Rey_Rust_28654: Rust network protocol 2632 and build 160556, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rey_Rust_28654?

Online at this moment: Rey_Rust_28654. 14 days 2 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Rey_Rust_28654?

Published by Rey_Rust_28654 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): It runs build 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rey_Rust_28654?

On Rust Analytics, Rey_Rust_28654 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Rey_Rust_28654?

The console route: start Rust, press F1, enter client.connect 160.251.173.178:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs160556
Build It runs build 160556.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.