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RUST ANALYTICS
LIVE44,873PLY11,524SRV
QUOTE 160.251.173.186:28015 Online checked 12m ago

RustServer_21050

moddedoxide
Players · last
0/ 50
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 3
Rank
#4,628
top 21%
Rank · 7d ago
#5,693
1065 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
63
player hours, last seven days
Map
3500
Procedural Map · seed 12830
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

025507510011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:12 UTC12d ago 3 – running 0
Fri 25 Sep, 16:05 UTC19d ago 1 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average79/300−75−48.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average15/1000−26−63.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average5/1000−6−54.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average22/700−18−45.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200−2−32.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_21050?

No gather rate appears in the name of RustServer_21050. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_21050?

The map on RustServer_21050 is procedural, size 3,500, with seed 12830, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does RustServer_21050 sit in the rankings?

For the last seven days, RustServer_21050 holds rank #4,628 on player hours, in the top 21% of all ranked servers.

How full is RustServer_21050?

0 of 50 slots on RustServer_21050 are filled right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Wipe Cycle

How does RustServer_21050 handle wipe day?

The average peak across its recent wipes is 2 players. 41 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does RustServer_21050 schedule its wipes?

There are too few wipes on record for RustServer_21050 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was created.

Server Info

What is the location of RustServer_21050?

There is no region published for RustServer_21050. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.173.186:28015 is its address.

Is RustServer_21050 performing well?

Server fps over the last 48 hours: 75 on average, 56 at the lowest. At its peak it held 68,919 entities: buildings, deployables and the rest of the world. Up to 3,993 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is RustServer_21050 running?

Rust network protocol 2634 and build 166586 on Linux is what RustServer_21050 runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustServer_21050?

The server is live: RustServer_21050 is online. 12 days 16 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_21050?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustServer_21050 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustServer_21050 show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer_21050 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RustServer_21050?

Type client.connect 160.251.173.186:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.