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RUST ANALYTICS
LIVE34,823PLY11,464SRV
QUOTE 160.251.175.78:28015 Offline checked 14d ago

RustServer_12975

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,837
top 70%
Rank · 7d ago
#15,586
1251 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 1459120977
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average171/200+5+2.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average99/200+0+0.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average352/400+61+20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average17/250−9−34.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Rules & Settings

How is RustServer_12975 configured in terms of rules and settings?

The name of RustServer_12975 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on RustServer_12975?

The map on RustServer_12975 is procedural, size 6,000, with seed 1459120977, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does RustServer_12975 sit in the rankings?

In the top 70% of all ranked servers, RustServer_12975 is #16,837 on player hours over the last seven days.

What is the population on RustServer_12975?

At present, RustServer_12975 is offline; the last sighting was 14 days 1 hours ago.

Wipe Cycle

On what cycle does RustServer_12975 wipe?

No rhythm can be told for RustServer_12975 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days 5 hours old.

Server Overview

What is the location of RustServer_12975?

There is no region published for RustServer_12975. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.175.78:28015.

What Rust version is RustServer_12975 running?

Rust network protocol 2633 and build 163493 on Linux is what RustServer_12975 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustServer_12975?

No response from RustServer_12975. It was last seen 14 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_12975?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): It runs build 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which RustServer_12975 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

RustServer_12975 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_12975: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join RustServer_12975?

The console route: start Rust, press F1, enter client.connect 160.251.175.78:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build It runs build 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.