Skip to the page
RUST ANALYTICS
LIVE59,070PLY11,576SRV
QUOTE 160.251.181.154:28015 Online checked 12m ago

RustServer_10028

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#5,242
top 24%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
45
player hours, last seven days
Map
3500
Procedural Map · seed 1235832187
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:04 UTC2d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average187/300−25−11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average185/225−5−2.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average45/1000−52−53.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−23−71.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average45/700−78−63.4%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_10028 configured in terms of rules and settings?

The name of RustServer_10028 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_10028?

RustServer_10028 uses a procedural map of size 3,500 with seed 1235832187, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does RustServer_10028 hold in the server rankings?

For the last seven days, RustServer_10028 holds rank #5,242 on player hours, in the top 24% of all ranked servers.

What is the population on RustServer_10028?

0 of 50 slots on RustServer_10028 are filled at the moment. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 4 players.

Wipe Frequency

What happens on wipe day at RustServer_10028?

Recent wipes at this server drew an average peak of 4 players. 24 hours after the latest wipe, the crowd reached its peak.

How often does RustServer_10028 wipe?

The record holds too few of RustServer_10028's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 5 hours ago the current world was created.

Server Overview

What is the server location for RustServer_10028?

For RustServer_10028, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.181.154:28015 is its address.

What is the performance like on RustServer_10028?

The last 48 hours average 91 server fps, the low being 49. The entity count reached 73,553, covering buildings, deployables and all else in the world. Up to 2,570 MB of memory was used. Low fps and growing entities are the source of felt lag.

RustServer_10028 is on which Rust version?

The version in use at RustServer_10028: Rust network protocol 2634 and build 167398, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustServer_10028 and is it currently online?

RustServer_10028 is up. It is taking players now. 28 hours ago is when it last restarted, judging by the uptime it reports. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. The earliest Rust Analytics saw it was 12 October 2026.

Tags & Filters

How should you interpret the tags on RustServer_10028?

Published by RustServer_10028 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_10028 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_10028 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join RustServer_10028?

Type client.connect 160.251.181.154:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.