RustServer_21174
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71%
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 66d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1565
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 202/300 | ▲+8+4.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 193/225 | ▼−13−6.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 42/1000 | ▼−72−63.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−26−74.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 69/700 | ▼−58−45.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustServer_21174?
No gather rate is given in the name of RustServer_21174. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on RustServer_21174?
RustServer_21174 uses a procedural map of size 3,000 with seed 1565, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does RustServer_21174 hold in the server rankings?
In the top 71% of all ranked servers, RustServer_21174 is #15,901 on player hours over the last seven days.
How many players does RustServer_21174 have?
0 of 50 slots on RustServer_21174 are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does RustServer_21174 schedule its wipes?
No rhythm can be told for RustServer_21174 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 66 days 7 hours.
Server Info
What is the server location for RustServer_21174?
For RustServer_21174, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.181.38:28015 is its address.
Is RustServer_21174 performing well?
Server fps over the last 48 hours: 196 on average, 121 at the lowest. The entity count reached 79,164, covering buildings, deployables and all else in the world. The memory ceiling reached 7,792 MB. A climbing entity count plus low fps is the lag players report.
RustServer_21174 is on which Rust version?
The build is Rust network protocol 2632 and build 160556 on Linux, running on RustServer_21174. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer_21174 up, and how consistent is its uptime?
The server is live: RustServer_21174 is online. The reported uptime puts its last restart at about 41 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on RustServer_21174?
These tags are published by RustServer_21174 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160556 (Build): Game build: 160556; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustServer_21174 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_21174: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join RustServer_21174?
The console route: start Rust, press F1, enter client.connect 160.251.181.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.