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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 160.251.185.196:28015 Online checked 9m ago

JP_Solo/Duo

moddedoxide
Players · last
0/ 15
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#4,765
top 21%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
59
player hours, last seven days
Map
4500
Procedural Map · seed 225714968
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:01 UTC5d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average85/300−40−31.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/225−9−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−27−50.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−55−66.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on JP_Solo/Duo?

The name of JP_Solo/Duo carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JP_Solo/Duo?

JP_Solo/Duo uses a procedural map of size 4,500 with seed 225714968, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does JP_Solo/Duo hold in the server rankings?

For the last seven days, JP_Solo/Duo holds rank #4,765 on player hours, in the top 21% of all ranked servers.

How full is JP_Solo/Duo?

0 of 15 slots on JP_Solo/Duo are filled at the moment. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.

Wipe Cycle

What happens on wipe day at JP_Solo/Duo?

An average of 2 players marked the busiest point of its recent wipes. 34 hours after the latest wipe, the crowd reached its peak.

On what cycle does JP_Solo/Duo wipe?

The record holds too few of JP_Solo/Duo's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 9 hours.

Server Info

Where can JP_Solo/Duo be found?

For JP_Solo/Duo, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.185.196:28015.

Is JP_Solo/Duo performing well?

Average server fps for the last 48 hours is 44; the floor was 23. At its peak it held 119,659 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,721 MB. A climbing entity count plus low fps is the lag players report.

JP_Solo/Duo is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Linux, running on JP_Solo/Duo. Joining requires the same protocol on your game, which Steam updates.

How reliable is JP_Solo/Duo and is it currently online?

Online at this moment: JP_Solo/Duo. The reported uptime puts its last restart at about 5 days 4 hours ago. The last 5 full days give 100% uptime, 120 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.

Server Tags

How should you interpret the tags on JP_Solo/Duo?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which JP_Solo/Duo publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature JP_Solo/Duo?

On Rust Analytics, JP_Solo/Duo matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join JP_Solo/Duo?

The console route: start Rust, press F1, enter client.connect 160.251.185.196:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Slot count: 15.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.