Skip to the page
RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 160.251.200.240:28015 Online checked 13m ago

RustServer_13839

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
#16,709
808 places up
Last wipe
176d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 15896
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average111/300+64+136.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average131/225+50+62.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−20−52.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average45/700−9−16.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_13839?

No gather rate is given in the name of RustServer_13839. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustServer_13839?

The map on RustServer_13839 is procedural, size 3,000, with seed 15896, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does RustServer_13839 hold in the server rankings?

In the top 72% of all ranked servers, RustServer_13839 is #15,901 on player hours over the last seven days.

How full is RustServer_13839?

0 of 50 slots on RustServer_13839 are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does RustServer_13839 schedule its wipes?

The record holds too few of RustServer_13839's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 176 days 22 hours old.

Server Details

Where can RustServer_13839 be found?

For RustServer_13839, no region is published; the region code is us3. Rust Analytics reports the location a server claims, not the machine's actual location. 160.251.200.240:28015 is its address.

Is RustServer_13839 performing well?

Server fps over the last 48 hours: 116 on average, 78 at the lowest. At its peak it held 47,132 entities: buildings, deployables and the rest of the world. Memory use peaked at 7,050 MB. Low fps and growing entities are the source of felt lag.

RustServer_13839 is on which Rust version?

The build is Rust network protocol 2623 and build 148916 on Linux, running on RustServer_13839. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_13839 up, and how consistent is its uptime?

The server is live: RustServer_13839 is online. Its own uptime figure dates the last restart to roughly 14 days 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RustServer_13839?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2623 (Protocol): Protocol 2623: matching game versions are required to join; cs148916 (Build): Build 148916; ptrak (Networking): The standard network layer, RakNet; $rus3 (Region code): us3 is the region code; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustServer_13839 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustServer_13839 show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer_13839 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join RustServer_13839?

The console route: start Rust, press F1, enter client.connect 160.251.200.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2623
Protocol Protocol 2623: matching game versions are required to join.
cs148916
Build Build 148916.
ptrak
Networking The standard network layer, RakNet.
$rus3
Region code us3 is the region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.