Skip to the page
RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 160.251.204.20:28015 Online checked 13m ago

RustServer_11472

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 16650
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average113/200−1−0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average438/500+18+4.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average112/200−27−19.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−4−15.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average129/175+9+7.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_11472?

No gather rate is given in the name of RustServer_11472. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_11472?

The map on RustServer_11472 is procedural, size 3,000, with seed 16650, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What is the rank of RustServer_11472?

In the top 72% of all ranked servers, RustServer_11472 is #15,923 on player hours over the last seven days.

What is the population on RustServer_11472?

On RustServer_11472, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does RustServer_11472 wipe?

There are too few wipes on record for RustServer_11472 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 2 hours.

Server Overview

Where can RustServer_11472 be found?

For RustServer_11472, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 160.251.204.20:28015.

Is RustServer_11472 performing well?

The last 48 hours average 134 server fps, the low being 99. At its peak it held 47,740 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,802 MB. A climbing entity count plus low fps is the lag players report.

RustServer_11472 is on which Rust version?

The version in use at RustServer_11472: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is RustServer_11472 and is it currently online?

RustServer_11472 is up. It is taking players now. The reported uptime puts its last restart at about 13 days 18 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustServer_11472?

These tags are published by RustServer_11472 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_11472?

These Rust Analytics lists include RustServer_11472: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join RustServer_11472?

The console route: start Rust, press F1, enter client.connect 160.251.204.20:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.