RustServer_11472
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,923 top 72%
- Rank · 7d ago
- #15,970 ▲47 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 16650
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 199/225 | ▲+32+19.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 113/200 | ▼−1−0.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 438/500 | ▲+18+4.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 112/200 | ▼−27−19.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−4−15.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 129/175 | ▲+9+7.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_11472?
No gather rate is given in the name of RustServer_11472. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer_11472?
The map on RustServer_11472 is procedural, size 3,000, with seed 16650, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of RustServer_11472?
In the top 72% of all ranked servers, RustServer_11472 is #15,923 on player hours over the last seven days.
What is the population on RustServer_11472?
On RustServer_11472, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does RustServer_11472 wipe?
There are too few wipes on record for RustServer_11472 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 2 hours.
Server Overview
Where can RustServer_11472 be found?
For RustServer_11472, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 160.251.204.20:28015.
Is RustServer_11472 performing well?
The last 48 hours average 134 server fps, the low being 99. At its peak it held 47,740 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,802 MB. A climbing entity count plus low fps is the lag players report.
RustServer_11472 is on which Rust version?
The version in use at RustServer_11472: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is RustServer_11472 and is it currently online?
RustServer_11472 is up. It is taking players now. The reported uptime puts its last restart at about 13 days 18 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustServer_11472?
These tags are published by RustServer_11472 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature RustServer_11472?
These Rust Analytics lists include RustServer_11472: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join RustServer_11472?
The console route: start Rust, press F1, enter client.connect 160.251.204.20:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.