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RUST ANALYTICS
LIVE52,674PLY11,593SRV
QUOTE 160.251.208.9:28015 Offline checked 55m ago

Raccoon Isle | JAPAN PvE

monthly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,314
top 28%
Rank · 7d ago
#5,867
447 places down
Last wipe
13d ago
monthly schedule
Next wipe
21d 20h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
5000
Procedural Map · seed 1151759046
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 20h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[JP] DON-tacos PvEEA · groups of 8+ · monthly · 18 on average4/100+0−9.4%
2【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 3 on average2/100+0+26.3%
3『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on average1/188−1−50.0%
4西双版纳PVE-PVP混合服 事件-金融-工业EA · groups of 8+ · monthly · 2 on average1/100−2−65.7%
5[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on average0/32−1−100.0%
6温柔乡:一个有爱的PVE养老服务器EA · groups of 8+ · monthly · 2 on average0/50−1

Quick answers

from the figures on this page

Rules & Settings

How is Raccoon Isle | JAPAN PvE configured in terms of rules and settings?

No gather rate is given in the name of Raccoon Isle | JAPAN PvE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Raccoon Isle | JAPAN PvE?

The map on Raccoon Isle | JAPAN PvE is procedural, size 5,000, with seed 1151759046, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Raccoon Isle | JAPAN PvE?

For the last seven days, Raccoon Isle | JAPAN PvE holds rank #6,314 on player hours, in the top 28% of all ranked servers.

How many players does Raccoon Isle | JAPAN PvE have?

Right now, Raccoon Isle | JAPAN PvE is offline; the last sighting was 55 minutes ago. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

Wipe Frequency

How does Raccoon Isle | JAPAN PvE handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 18 hours after the wipe, the crowd peaked.

How often does Raccoon Isle | JAPAN PvE wipe?

Once a month, at the force wipe, Raccoon Isle | JAPAN PvE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 13 days 1 hours. The tags state monthly wipes.

Server Details

What is the location of Raccoon Isle | JAPAN PvE?

Its name points to Asia, but Raccoon Isle | JAPAN PvE publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 160.251.208.9:28015.

How is the performance on Raccoon Isle | JAPAN PvE?

Average server fps for the last 48 hours is 43; the floor was 17. The entity count reached 152,082, covering buildings, deployables and all else in the world. The memory ceiling reached 3,759 MB. Low fps and growing entities are the source of felt lag.

Raccoon Isle | JAPAN PvE is on which Rust version?

The version in use at Raccoon Isle | JAPAN PvE: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE is down. The last time we saw it was 55 minutes ago. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Raccoon Isle | JAPAN PvE?

Published by Raccoon Isle | JAPAN PvE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Raccoon Isle | JAPAN PvE?

The following Rust Analytics lists feature Raccoon Isle | JAPAN PvE: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Raccoon Isle | JAPAN PvE?

The console route: start Rust, press F1, enter client.connect 160.251.208.9:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.