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RUST ANALYTICS
LIVE39,479PLY11,475SRV
QUOTE 160.251.210.11:28015 Online EA checked 8m ago

[JP]Null-Server Test

monthly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,890
top 67% · #486 in EA
Rank · 7d ago
#15,970
1080 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 16h
Thu 5 Nov, 19:00 UTC FW
Group limit
50 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 16h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average26/100+0+0.0%
2[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 41 on average35/100+2+7.4%
3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average16/88−2−13.5%
4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 17 on average10/75−3−22.1%
5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average11/100+0+3.9%
6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average8/200+0−5.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [JP]Null-Server Test?

No gather rate appears in the name of [JP]Null-Server Test. 50 players is the upper limit for a group. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

What is the current map on [JP]Null-Server Test?

The map on [JP]Null-Server Test is procedural, size 4,096, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

What position does [JP]Null-Server Test hold in the server rankings?

In the top 67% of all ranked servers, [JP]Null-Server Test is #14,890 on player hours over the last seven days and #486 in Asia.

What is the population on [JP]Null-Server Test?

0 of 100 slots on [JP]Null-Server Test are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for [JP]Null-Server Test?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [JP]Null-Server Test schedule its wipes?

A single monthly wipe is what [JP]Null-Server Test runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 7 hours. The tags state monthly wipes.

Server Details

Where can [JP]Null-Server Test be found?

In Asia, [JP]Null-Server Test lists itself with the EA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.210.11:28015 is its address.

What is the performance like on [JP]Null-Server Test?

Server fps over the last 48 hours: 72 on average, 38 at the lowest. At its peak it held 96,472 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,286 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [JP]Null-Server Test running?

The version in use at [JP]Null-Server Test: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [JP]Null-Server Test and is it currently online?

[JP]Null-Server Test is up. It is taking players now. Its own uptime figure dates the last restart to roughly 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [JP]Null-Server Test?

These tags are published by [JP]Null-Server Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts50 (Group limit): 50 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The browser places this server in East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [JP]Null-Server Test?

On Rust Analytics, [JP]Null-Server Test matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to [JP]Null-Server Test?

Type client.connect 160.251.210.11:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/null-server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts50
Group limit 50 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia The browser places this server in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.