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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 160.251.213.87:28015 Offline checked 12d ago

RustServer_26172

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,019
top 69%
Rank · 7d ago
#16,111
92 places up
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 2147483647
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average206/300+12+6.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average191/225−15−7.3%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−73−64.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−26−74.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average70/700−57−44.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustServer_26172?

No gather rate is given in the name of RustServer_26172. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_26172?

The map on RustServer_26172 is procedural, size 1,000, with seed 2147483647, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does RustServer_26172 sit in the rankings?

In the top 69% of all ranked servers, RustServer_26172 is #16,019 on player hours over the last seven days.

How many players does RustServer_26172 have?

Right now, RustServer_26172 is offline; the last sighting was 12 days 18 hours ago.

Wipe Schedule

When does RustServer_26172 schedule its wipes?

There are too few wipes on record for RustServer_26172 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 41 days 1 hours old.

Server Details

What is the location of RustServer_26172?

For RustServer_26172, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.213.87:28015 is its address.

What Rust version is RustServer_26172 running?

The build is Rust network protocol 2632 and build 160556 on Linux, running on RustServer_26172. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_26172 up, and how consistent is its uptime?

No response from RustServer_26172. It was last seen 12 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on RustServer_26172?

Published by RustServer_26172 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs160556 (Build): It runs build 160556; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

RustServer_26172 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_26172: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join RustServer_26172?

The console route: start Rust, press F1, enter client.connect 160.251.213.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs160556
Build It runs build 160556.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.