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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 160.251.215.190:28015 Online checked 18m ago

RustServer_5955

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12818
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average142/200+28+24.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average478/475+58+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average128/200−11−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average137/275+17+14.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_5955?

No gather rate appears in the name of RustServer_5955. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_5955?

RustServer_5955 uses a procedural map of size 3,000 with seed 12818, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does RustServer_5955 hold in the server rankings?

In the top 72% of all ranked servers, RustServer_5955 is #15,923 on player hours over the last seven days.

How many players does RustServer_5955 have?

On RustServer_5955, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does RustServer_5955 wipe?

No rhythm can be told for RustServer_5955 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 35 days 18 hours ago the current world was created.

Server Info

Where can RustServer_5955 be found?

There is no region published for RustServer_5955. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.215.190:28015 is its address.

How is the performance on RustServer_5955?

The last 48 hours average 201 server fps, the low being 161. The entity count reached 47,495, covering buildings, deployables and all else in the world. The memory ceiling reached 3,669 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RustServer_5955 running?

The version in use at RustServer_5955: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustServer_5955?

The server is live: RustServer_5955 is online. The reported uptime puts its last restart at about 16 days 10 hours ago. The last 7 full days give 86% uptime, 144 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustServer_5955?

These tags are published by RustServer_5955 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

RustServer_5955 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_5955: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join RustServer_5955?

Type client.connect 160.251.215.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.