RustServer_22252
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,431 top 60%
- Rank · 7d ago
- #10,037 ▼3394 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 3000 Procedural Map · seed 27047
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 280/300 | ▲+58+26.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 213/250 | ▲+7+3.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 405/425 | ▲+40+11.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 194/225 | ▲+6+3.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 30/250 | ▼−4−12.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 207/300 | ▲+41+24.9% |
Quick answers
from the figures on this pageRules & Settings
How is RustServer_22252 configured in terms of rules and settings?
No gather rate is given in the name of RustServer_22252. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer_22252?
A procedural map of size 3,000 with seed 27047 runs on RustServer_22252, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does RustServer_22252 hold in the server rankings?
In the top 60% of all ranked servers, RustServer_22252 is #13,431 on player hours over the last seven days.
What is the population on RustServer_22252?
0 of 50 slots on RustServer_22252 are filled right now. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
How often does RustServer_22252 wipe?
No rhythm can be told for RustServer_22252 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 9 hours ago the current world was created.
Server Details
What is the location of RustServer_22252?
No region is published by RustServer_22252. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.215.5:28015.
What is the performance like on RustServer_22252?
The last 48 hours average 87 server fps, the low being 64. The entity count reached 49,136, covering buildings, deployables and all else in the world. The memory ceiling reached 3,038 MB. A climbing entity count plus low fps is the lag players report.
RustServer_22252 is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on RustServer_22252. The protocol has to match for you to join, and Steam applies that update.
How reliable is RustServer_22252 and is it currently online?
RustServer_22252 is up. It is taking players now. The reported uptime puts its last restart at about 11 days 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.
Server Tags
What is the meaning of the tags on RustServer_22252?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which RustServer_22252 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer_22252 show up in Rust Analytics lists and filters?
These Rust Analytics lists include RustServer_22252: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to RustServer_22252?
Type client.connect 160.251.215.5:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.