RustServer_29401
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- #15,970 ▲52 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 27032
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 130/200 | ▼−37−22.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 81/200 | ▼−6−7.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 465/500 | ▲+74+18.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 84/200 | ▼−8−8.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 25/250 | ▲+4+16.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 87/125 | ▼−7−7.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustServer_29401?
No gather rate is given in the name of RustServer_29401. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on RustServer_29401?
The map on RustServer_29401 is procedural, size 3,000, with seed 27032, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of RustServer_29401?
In the top 72% of all ranked servers, RustServer_29401 is #15,918 on player hours over the last seven days.
What is the population on RustServer_29401?
On RustServer_29401, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RustServer_29401 wipe?
There are too few wipes on record for RustServer_29401 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 5 hours ago the current world was created.
Server Info
What is the location of RustServer_29401?
For RustServer_29401, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 160.251.230.239:28015 is its address.
How is the performance on RustServer_29401?
Average server fps for the last 48 hours is 91; the floor was 71. The entity count reached 49,056, covering buildings, deployables and all else in the world. The memory ceiling reached 3,635 MB. A climbing entity count plus low fps is the lag players report.
RustServer_29401 is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_29401 runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer_29401 up, and how consistent is its uptime?
RustServer_29401 is up. It is taking players now. 13 days 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on RustServer_29401?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which RustServer_29401 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustServer_29401 show up in Rust Analytics lists and filters?
These Rust Analytics lists include RustServer_29401: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join RustServer_29401?
Type client.connect 160.251.230.239:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.