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RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 160.251.232.132:28015 Online checked 7m ago

RustServer_18222

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
231d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 9642432
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average133/300+58+77.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average169/225+49+40.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−9−47.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average54/700−5−8.5%

Quick answers

from the figures on this page

Rules & Settings

How is RustServer_18222 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_18222. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_18222?

The map on RustServer_18222 is procedural, size 5,000, with seed 9642432, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does RustServer_18222 sit in the rankings?

For the last seven days, RustServer_18222 holds rank #15,892 on player hours, in the top 72% of all ranked servers.

What is the population on RustServer_18222?

On RustServer_18222, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

When does RustServer_18222 schedule its wipes?

No rhythm can be told for RustServer_18222 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 231 days 7 hours old.

Server Info

What is the server location for RustServer_18222?

There is no region published for RustServer_18222. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 160.251.232.132:28015 is its address.

How is the performance on RustServer_18222?

Server fps over the last 48 hours: 83 on average, 16 at the lowest. The entity count reached 224,815, covering buildings, deployables and all else in the world. Up to 5,231 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is RustServer_18222 running?

The version in use at RustServer_18222: Rust network protocol 2621 and build 143062, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustServer_18222?

The server is live: RustServer_18222 is online. Its own uptime figure dates the last restart to roughly 2 days 15 hours ago. The last 7 full days give 99% uptime, 166 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on RustServer_18222?

These tags are published by RustServer_18222 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2621 (Protocol): To join, your game needs protocol 2621; cs143062 (Build): Game build: 143062; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RustServer_18222?

The following Rust Analytics lists feature RustServer_18222: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join RustServer_18222?

The console route: start Rust, press F1, enter client.connect 160.251.232.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2621
Protocol To join, your game needs protocol 2621.
cs143062
Build Game build: 143062.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.