Skip to the page
RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 160.251.253.108:28015 Offline checked 22d ago

RustServer_1648

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 68%
Rank · 7d ago
#15,850
352 places up
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 17819
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustServer_1648?

No gather rate appears in the name of RustServer_1648. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on RustServer_1648?

The map on RustServer_1648 is procedural, size 3,000, with seed 17819, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of RustServer_1648?

For the last seven days, RustServer_1648 holds rank #15,498 on player hours, in the top 68% of all ranked servers.

What is the population on RustServer_1648?

Right now, RustServer_1648 is offline; the last sighting was 22 days 22 hours ago.

Wipe Schedule

On what cycle does RustServer_1648 wipe?

There are too few wipes on record for RustServer_1648 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 38 days old.

Server Info

Where can RustServer_1648 be found?

For RustServer_1648, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 160.251.253.108:28015.

RustServer_1648 is on which Rust version?

The version in use at RustServer_1648: Rust network protocol 2633 and build 163493, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_1648 up, and how consistent is its uptime?

RustServer_1648 is down. The last time we saw it was 22 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_1648?

These tags are published by RustServer_1648 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_1648 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_1648 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join RustServer_1648?

The console route: start Rust, press F1, enter client.connect 160.251.253.108:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build Build 163493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.