RustServer_4816
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 28014
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 88/300 | ▼−37−29.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 82/225 | ▼−13−13.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 29/1000 | ▼−25−46.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−16−72.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 24/700 | ▼−59−71.2% |
Quick answers
from the figures on this pageServer Rules
How is RustServer_4816 configured in terms of rules and settings?
No gather rate is given in the name of RustServer_4816. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer_4816?
RustServer_4816 uses a procedural map of size 5,000 with seed 28014, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does RustServer_4816 hold in the server rankings?
For the last seven days, RustServer_4816 holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How full is RustServer_4816?
0 of 50 slots on RustServer_4816 are filled right now. Average players over the last seven days: 0.
Wipe Schedule
How often does RustServer_4816 wipe?
There are too few wipes on record for RustServer_4816 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 15 hours ago the current world was created.
Server Info
What is the server location for RustServer_4816?
For RustServer_4816, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.255.74:28015.
What is the performance like on RustServer_4816?
Average server fps for the last 48 hours is 49; the floor was 41. The entity count reached 141,628, covering buildings, deployables and all else in the world. Memory use peaked at 6,971 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is RustServer_4816 running?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_4816 runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is RustServer_4816 and is it currently online?
RustServer_4816 is up. It is taking players now. The reported uptime puts its last restart at about 15 days 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on RustServer_4816?
These tags are published by RustServer_4816 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
RustServer_4816 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RustServer_4816: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join RustServer_4816?
The console route: start Rust, press F1, enter client.connect 160.251.255.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.