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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 160.251.255.74:28015 Online checked 11m ago

RustServer_4816

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 28014
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average88/300−37−29.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average82/225−13−13.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average29/1000−25−46.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average24/700−59−71.2%

Quick answers

from the figures on this page

Server Rules

How is RustServer_4816 configured in terms of rules and settings?

No gather rate is given in the name of RustServer_4816. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer_4816?

RustServer_4816 uses a procedural map of size 5,000 with seed 28014, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does RustServer_4816 hold in the server rankings?

For the last seven days, RustServer_4816 holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How full is RustServer_4816?

0 of 50 slots on RustServer_4816 are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How often does RustServer_4816 wipe?

There are too few wipes on record for RustServer_4816 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 39 days 15 hours ago the current world was created.

Server Info

What is the server location for RustServer_4816?

For RustServer_4816, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 160.251.255.74:28015.

What is the performance like on RustServer_4816?

Average server fps for the last 48 hours is 49; the floor was 41. The entity count reached 141,628, covering buildings, deployables and all else in the world. Memory use peaked at 6,971 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is RustServer_4816 running?

Rust network protocol 2633 and build 162929 on Linux is what RustServer_4816 runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RustServer_4816 and is it currently online?

RustServer_4816 is up. It is taking players now. The reported uptime puts its last restart at about 15 days 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RustServer_4816?

These tags are published by RustServer_4816 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RustServer_4816 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustServer_4816: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join RustServer_4816?

The console route: start Rust, press F1, enter client.connect 160.251.255.74:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.