Jack's Private World
Key statistics
the figures behind the quote- Players now
- 2/ 8 25% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #7,210 top 32%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:09 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 147/300 | ▲+14+10.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 200/245 | ▲+65+48.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 83 on average | 104/1000 | ▼−37−26.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 40/1000 | ▼−13−24.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 75 on average | 87/200 | ▼−12−12.4% |
Quick answers
from the figures on this pageRules & Settings
How is Jack's Private World configured in terms of rules and settings?
The name of Jack's Private World carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Jack's Private World?
The game generates the procedural map on Jack's Private World.
Player Count
What is the rank of Jack's Private World?
For the last seven days, Jack's Private World holds rank #7,210 on player hours, in the top 32% of all ranked servers.
How many players does Jack's Private World have?
At present, Jack's Private World is offline; the last sighting was 2 days 8 hours ago. The seven-day average is 1 players, with a peak of 3.
Wipe Cycle
How does Jack's Private World handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 9 hours after the latest wipe, the crowd reached its peak.
How often does Jack's Private World wipe?
No rhythm can be told for Jack's Private World yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 22 hours old.
Server Overview
What is the server location for Jack's Private World?
No region is published by Jack's Private World. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 161.115.115.3:28015 is its address.
What Rust version is Jack's Private World running?
Rust network protocol 2634 and build 167398 on Windows is what Jack's Private World runs. The protocol has to match for you to join, and Steam applies that update.
Is Jack's Private World up, and how consistent is its uptime?
No response from Jack's Private World. It was last seen 2 days 8 hours ago. The last 5 full days give 11% uptime, 13 hours on out of 120. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Jack's Private World?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Jack's Private World publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Jack's Private World?
On Rust Analytics, Jack's Private World matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Jack's Private World?
The console route: start Rust, press F1, enter client.connect 161.115.115.3:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp8
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.