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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 161.142.139.139:28015 Offline checked 2d ago

FP Local Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average266/300+71+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average202/250+55+37.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average409/425+3+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average189/225+34+22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250+0+0.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average197/300+64+47.9%

Quick answers

from the figures on this page

Map and Rules

How is FP Local Server configured in terms of rules and settings?

No gather rate is given in the name of FP Local Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on FP Local Server?

The game generates the procedural map on FP Local Server.

Player Count

Where does FP Local Server sit in the rankings?

In the top 72% of all ranked servers, FP Local Server is #15,922 on player hours over the last seven days.

What is the population on FP Local Server?

Right now, FP Local Server is offline; the last sighting was 2 days 11 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does FP Local Server schedule its wipes?

No rhythm can be told for FP Local Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was created.

Server Overview

What is the location of FP Local Server?

For FP Local Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 161.142.139.139:28015.

FP Local Server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on FP Local Server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is FP Local Server and is it currently online?

Offline at this moment: FP Local Server. Last seen 2 days 11 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.

Server Tags

How should you interpret the tags on FP Local Server?

These tags are published by FP Local Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FP Local Server?

The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join FP Local Server?

Type client.connect 161.142.139.139:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.