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RUST ANALYTICS
LIVE31,206PLY11,454SRV
QUOTE 161.142.139.192:28015 Offline checked 13d ago

FP Local Server

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,966
top 65%
Rank · 7d ago
#15,497
531 places up
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average141/200−11−7.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−48−40.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average349/375+108+45.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average94/200+2+2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250+2+17.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average22/100−71−76.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on FP Local Server?

No gather rate is given in the name of FP Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on FP Local Server?

A procedural map runs on FP Local Server, created by the game.

Activity

What is the rank of FP Local Server?

For the last seven days, FP Local Server holds rank #14,966 on player hours, in the top 65% of all ranked servers.

How full is FP Local Server?

At present, FP Local Server is offline; the last sighting was 13 days 2 hours ago.

Wipe Frequency

When does FP Local Server schedule its wipes?

The record holds too few of FP Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 28 days 18 hours old.

Server Overview

What is the location of FP Local Server?

For FP Local Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 161.142.139.192:28015 is its address.

FP Local Server is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what FP Local Server runs. The protocol has to match for you to join, and Steam applies that update.

Is FP Local Server up, and how consistent is its uptime?

No response from FP Local Server. It was last seen 13 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on FP Local Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which FP Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does FP Local Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature FP Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to FP Local Server?

The console route: start Rust, press F1, enter client.connect 161.142.139.192:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.