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RUST ANALYTICS
LIVE32,227PLY11,446SRV
QUOTE 161.142.139.192:28015 Offline checked 22d ago

FP Local Server

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,215
top 57%
Rank · 7d ago
#13,314
99 places up
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average157/200+5+3.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−46−39.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average331/375+90+37.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average94/200+2+2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250+2+17.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average57/100−36−38.7%

Quick answers

from the figures on this page

Server Rules

How is FP Local Server configured in terms of rules and settings?

The name of FP Local Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on FP Local Server?

FP Local Server uses a procedural map, which the game generates.

Activity

Where does FP Local Server sit in the rankings?

In the top 57% of all ranked servers, FP Local Server is #13,215 on player hours over the last seven days.

How many players does FP Local Server have?

Right now, FP Local Server is offline; the last sighting was 22 days 13 hours ago.

Wipe Frequency

When does FP Local Server schedule its wipes?

The record holds too few of FP Local Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 days 18 hours.

Server Overview

What is the server location for FP Local Server?

There is no region published for FP Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. 161.142.139.192:28015 is its address.

What Rust version is FP Local Server running?

Rust network protocol 2633 and build 163794 on Windows is what FP Local Server runs. The protocol has to match for you to join, and Steam applies that update.

Is FP Local Server up, and how consistent is its uptime?

No response from FP Local Server. It was last seen 22 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags & Filters

What is the meaning of the tags on FP Local Server?

Published by FP Local Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does FP Local Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature FP Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join FP Local Server?

Type client.connect 161.142.139.192:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.