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RUST ANALYTICS
LIVE70,300PLY11,608SRV
QUOTE 161.38.217.68:28028 Offline OC checked 2d ago

SCOREBOARD AUSTRALIA AIM TRAINING

quad moddedcarbonsoftcore
Players · last
1/ 1
n/a24h
100% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#8,664
top 39% · #156 in OC
Rank · 7d ago
#6,905
1759 places down
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
5000
Custom Map · seed 1634940621
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers, top 71% in OC, and #471 of the quad servers (top 57%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:51 UTC2d ago 1+1 queue – running 1
Thu 8 Oct, 07:27 UTC6d ago 1 – 3.4 days 0
Mon 5 Oct, 11:31 UTC9d ago 4 held half 2.8 days 0
Thu 1 Oct, 22:33 UTC FW12d ago 2 – 3.5 days 2
Thu 1 Oct, 08:25 UTC13d ago 2 – 0.6 days 2
Mon 21 Sep, 00:23 UTC23d ago 7 halved by day 3 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]OC · groups of 100+ · 1000x · 3 on average1/100−2−67.6%
2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 13 on average11/100+1+9.1%
3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on average9/100−1−7.7%
4RUST/UKN练枪/竞技/建造EA · groups of 8+ · 9 on average0/100+0
5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average7/10+6+500.0%
6・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average4/100−2−33.3%

Quick answers

from the figures on this page

Rules & Settings

How is SCOREBOARD AUSTRALIA AIM TRAINING configured in terms of rules and settings?

No gather rate appears in the name of SCOREBOARD AUSTRALIA AIM TRAINING. quad caps groups at 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on SCOREBOARD AUSTRALIA AIM TRAINING?

SCOREBOARD AUSTRALIA AIM TRAINING uses a procedural map of size 5,000 with seed 1634940621, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Player Count

What is the rank of SCOREBOARD AUSTRALIA AIM TRAINING?

In the top 39% of all ranked servers, SCOREBOARD AUSTRALIA AIM TRAINING is #8,664 on player hours over the last seven days and #156 in Oceania. In the quad group, it ranks #471.

How full is SCOREBOARD AUSTRALIA AIM TRAINING?

Right now, SCOREBOARD AUSTRALIA AIM TRAINING is offline; the last sighting was 2 days 13 hours ago. Average players over seven days: 0; peak: 1.

Wipe Schedule

How does SCOREBOARD AUSTRALIA AIM TRAINING handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 1 more waited in the queue when the latest wipe peaked 1 hours after the wipe. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 3 the crowd dropped below half.

How often does SCOREBOARD AUSTRALIA AIM TRAINING wipe?

There is no next wipe to predict for SCOREBOARD AUSTRALIA AIM TRAINING, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 20 hours.

Server Overview

What is the server location for SCOREBOARD AUSTRALIA AIM TRAINING?

With the OC tag, SCOREBOARD AUSTRALIA AIM TRAINING lists itself in Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 161.38.217.68:28028.

What Rust version is SCOREBOARD AUSTRALIA AIM TRAINING running?

The version in use at SCOREBOARD AUSTRALIA AIM TRAINING: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is SCOREBOARD AUSTRALIA AIM TRAINING and is it currently online?

No response from SCOREBOARD AUSTRALIA AIM TRAINING. It was last seen 2 days 13 hours ago. The last 7 full days give 21% uptime, 35 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on SCOREBOARD AUSTRALIA AIM TRAINING?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp1 (Max players): Capacity: 1 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser files it under Oceania, which SCOREBOARD AUSTRALIA AIM TRAINING publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SCOREBOARD AUSTRALIA AIM TRAINING show up in Rust Analytics lists and filters?

These Rust Analytics lists include SCOREBOARD AUSTRALIA AIM TRAINING: Rust servers in Oceania, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: Softcore; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join SCOREBOARD AUSTRALIA AIM TRAINING?

The console route: start Rust, press F1, enter client.connect 161.38.217.68:28028. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^d,OC,gmsoftcore,cs167398,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp1
Max players Capacity: 1 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^d
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.