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RUST ANALYTICS
LIVE43,257PLY11,478SRV
QUOTE 51.161.140.148:28014 Online OC checked 11m ago

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

1000x moddedoxide
Players · last
0/ 100
−2−100.0%24h
0% full
Day range 0 9
7-day avg 3 peak 17
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−2
−100.0% from 2
7-day average
3
peak 17
Rank
#1,862
top 8% · #46 in OC
Rank · 7d ago
#1,604
258 places down
Last wipe
6d ago
no schedule published
Next wipe
19h
Thu 15 Oct, 20:31 UTC
Group limit
100 max
players per team
Gather rate
1000x
read from the name
Score
511
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 15 players.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 8% of all ranked servers, top 21% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 20:31 UTCin 19h

Every Thursday at 20:31 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
25
players, last three wipes
crowd held
67%
else halves by day 6

Coming wipes

  1. 19hThu 15 Oct, 20:31 UTC
  2. 7d 19hThu 22 Oct, 20:31 UTC
  3. 14d 19hThu 29 Oct, 20:31 UTC
  4. 21d 17hThu 5 Nov, 19:00 UTCFW
  5. 28d 19hThu 12 Nov, 20:31 UTC
  6. 35d 19hThu 19 Nov, 20:31 UTC
  7. 42d 19hThu 26 Nov, 20:31 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:31 UTC6d ago 17 – running 0
Thu 1 Oct, 20:56 UTC FW13d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC20d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC27d ago 20 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x]EU · groups of 24+ · 1000x · weekly · 17 on average2/200+1+100.0%
2KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average14/200+8+143.5%
3AbobaRust #2 [X1000, FREE VIP, NOLIMIT, LOOT++, CLANS] 13.10EU · groups of 30+ · 1000x · weekly · 4 on average0/100+0
4Российский X1000 MAGIC|SURVHUB.RU|EVETNSEU · groups of 50+ · 1000x · monthly · 3 on average0/200−1−100.0%
5RUTRUST • X1000 | NoLimit | FREE VIP | CLANS | LOOT++EU · groups of 999+ · 1000x · weekly · 2 on average0/300−2−100.0%
6X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000groups of 15+ · 1e+06x · weekly · 147 on average8/360−6−40.7%

Quick answers

from the figures on this page

Server Rules

How is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] configured in terms of rules and settings?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carries its gather rate in its name: 1000x. The maximum group size is 100 players. combat training is the mode, loot is given out for aim and PvP practice. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

A procedural map of size 5,000 with seed 1337 runs on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Population

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?

On seven-day player hours, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sits at #1,862, in the top 8% across ranked servers and #46 in Oceania.

What is the population on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

On AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], 0 players are in now, out of 100 slots. The mean over the last seven days is 3 players, reaching 17 at its highest. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 12 players.

Wipe Schedule

What can you expect on wipe day for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The average peak across its recent wipes is 25 players. 15 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 6 when it did not hold.

When does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] schedule its wipes?

The wipe rhythm at AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:31 UTC. On Thursday 15 October at 20:31 UTC the next wipe is due. This world has been running for 6 days 4 hours.

Server Overview

What is the server location for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

With the OC tag, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lists itself in Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.161.140.148:28014 is its address.

What is the performance like on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Average server fps for the last 48 hours is 30; the floor was 29. The entity count reached 35,687, covering buildings, deployables and all else in the world. Memory use peaked at 2,697 MB. What players feel as lag is low fps together with a rising entity count.

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] and is it currently online?

The server is live: AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is online. Its own uptime figure dates the last restart to roughly 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Published by AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): Kits and high rates for quick PvP; ^k (Build server): Design and test bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): The server browser files it under Oceania. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Rust servers with a gather rate above 10x, Rust servers in Oceania, Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and Rust build and creative servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Joining the Server

What is the process to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Type client.connect 51.161.140.148:28014 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://auscopter.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^d,^i,^k,OC,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts100
Group limit Team size caps at 100.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^d
Combat training Loot is handed over for aim and PvP practice.
^i
Battlefield Kits and high rates for quick PvP.
^k
Build server Design and test bases here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.