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RUST ANALYTICS
LIVE33,821PLY11,450SRV
QUOTE 162.120.4.46:10000 Online NA checked 12m ago

Project Nova PVE - Raidable Bases - Skilltree - Skip Nights

monthly wipes moddedoxidepve
Players · last
0/ 60
−124h
0% full
Day range 0 4
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 6
Rank
#3,804
top 17% · #676 in NA
Rank · 7d ago
#2,980
824 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 13h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
115
player hours, last seven days
Map
4250
Procedural Map · seed 533764160
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 13h

The force wipe · high confidence

usual gap
0.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes

Coming wipes

  1. 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW12d ago 4 – running 1
Wed 30 Sep, 23:13 UTC13d ago 6 – 0.8 days 1
Wed 30 Sep, 16:35 UTC13d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average34/200−7−17.7%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average35/200−19−35.4%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average60/125+14+31.9%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average29/100+0−1.4%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average36/150+0−0.2%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average14/420−1−5.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

The name of Project Nova PVE - Raidable Bases - Skilltree - Skip Nights carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

The map on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is procedural, size 4,250, with seed 533764160, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights hold in the server rankings?

On seven-day player hours, Project Nova PVE - Raidable Bases - Skilltree - Skip Nights sits at #3,804, in the top 17% across ranked servers and #676 in North America.

How full is Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

0 of 60 slots on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights are filled right now. Average players over seven days: 1; peak: 6. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 5 players.

Wipe Cycle

How does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights handle wipe day?

An average of 5 players marked the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd reached its peak.

On what cycle does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights wipe?

A single monthly wipe is what Project Nova PVE - Raidable Bases - Skilltree - Skip Nights runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 8 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

With the NA tag, Project Nova PVE - Raidable Bases - Skilltree - Skip Nights lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 162.120.4.46:10000 is its address.

Is Project Nova PVE - Raidable Bases - Skilltree - Skip Nights performing well?

Average server fps for the last 48 hours is 162; the floor was 54. At its peak it held 118,967 entities: buildings, deployables and the rest of the world. Up to 5,869 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Project Nova PVE - Raidable Bases - Skilltree - Skip Nights is on which Rust version?

The version in use at Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Project Nova PVE - Raidable Bases - Skilltree - Skip Nights up, and how consistent is its uptime?

Online at this moment: Project Nova PVE - Raidable Bases - Skilltree - Skip Nights. 47 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing, which Project Nova PVE - Raidable Bases - Skilltree - Skip Nights publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Project Nova PVE - Raidable Bases - Skilltree - Skip Nights show up in Rust Analytics lists and filters?

These Rust Analytics lists include Project Nova PVE - Raidable Bases - Skilltree - Skip Nights: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Project Nova PVE - Raidable Bases - Skilltree - Skip Nights?

Type client.connect 162.120.4.46:10000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Slot count: 60.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.