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RUST ANALYTICS
LIVE35,326PLY11,439SRV
QUOTE 162.19.159.231:21690 Offline checked 4d ago

[PVE] Degenerachos 1.5x | SkillTree | RaidableBases

1.5x monthly wipes moddedoxidepve
Players · last
1/ 40
n/a24h
2% full
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 4
Rank
#5,780
top 26%
Rank · 7d ago
#4,181
1599 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 12h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
1.5x
read from the name
Score
33
player hours, last seven days
Map
3000
Procedural Map · seed 1067902678
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 12h

The force wipe · high confidence

usual gap
8.3 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:38 UTC FW12d ago 4 – running 1
Wed 23 Sep, 12:07 UTC20d ago 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1SEKTOR|ДЛЯ НОВИЧКОВ|PvE x1.5|РОССИЯEU · groups of 8+ · 1.5x · monthly · 1 on average1/100+0+0.0%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average36/200−12−24.2%
3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average36/200+0−1.1%
5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average38/200−10−20.1%
6Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average41/125+1+3.6%

Quick answers

from the figures on this page

Map and Rules

How is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases configured in terms of rules and settings?

A gather rate of 1.5x appears in the name of [PVE] Degenerachos 1.5x | SkillTree | RaidableBases. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?

The map on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases is procedural, size 3,000, with seed 1067902678, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases hold in the server rankings?

In the top 26% of all ranked servers, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases is #5,780 on player hours over the last seven days.

What is the population on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?

At present, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases is offline; the last sighting was 4 days 8 hours ago. Average players over seven days: 1; peak: 4.

Wipe Cycle

How does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases handle wipe day?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 17 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does [PVE] Degenerachos 1.5x | SkillTree | RaidableBases wipe?

Once a month, at the force wipe, [PVE] Degenerachos 1.5x | SkillTree | RaidableBases wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 11 hours. Its tags list a wipe each month.

Server Info

What is the location of [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?

There is no region published for [PVE] Degenerachos 1.5x | SkillTree | RaidableBases. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.19.159.231:21690.

What Rust version is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases running?

Rust network protocol 2634 and build 166652 on Linux is what [PVE] Degenerachos 1.5x | SkillTree | RaidableBases runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [PVE] Degenerachos 1.5x | SkillTree | RaidableBases up, and how consistent is its uptime?

Offline at this moment: [PVE] Degenerachos 1.5x | SkillTree | RaidableBases. Last seen 4 days 8 hours ago. The last 7 full days give 42% uptime, 71 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [PVE] Degenerachos 1.5x | SkillTree | RaidableBases publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[PVE] Degenerachos 1.5x | SkillTree | RaidableBases appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [PVE] Degenerachos 1.5x | SkillTree | RaidableBases: 1.5x Rust servers: live list, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Joining the Server

What is the process to join [PVE] Degenerachos 1.5x | SkillTree | RaidableBases?

Type client.connect 162.19.159.231:21690 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/zwuVfFGDfG.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.