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RUST ANALYTICS
LIVE35,623PLY11,455SRV
QUOTE 162.19.204.31:25588 Offline checked 23d ago

testserver

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,482
top 67%
Rank · 7d ago
#15,603
121 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
6 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 1
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average5/250−5−50.4%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 30 on average3/100−2−39.0%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average8/200+3+71.4%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average1/50+0
5MAD RUSTgroups of 5 · weekly · 2 on average0/200−1−100.0%
6【辐射国度】月清养老服EA · groups of 6 · 2 on average2/150+1

Quick answers

from the figures on this page

Map and Rules

How is testserver configured in terms of rules and settings?

The name of testserver carries no gather rate. The maximum group size is 6 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on testserver?

The map on testserver is procedural, size 2,500, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does testserver sit in the rankings?

In the top 67% of all ranked servers, testserver is #15,482 on player hours over the last seven days.

How many players does testserver have?

At present, testserver is offline; the last sighting was 23 days 9 hours ago.

Wipe Schedule

When does testserver schedule its wipes?

The record holds too few of testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 23 days 9 hours old.

Server Overview

Where can testserver be found?

For testserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 162.19.204.31:25588 is its address.

testserver is on which Rust version?

The version in use at testserver: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is testserver and is it currently online?

Offline at this moment: testserver. Last seen 23 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on testserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts6 (Group limit): Team size caps at 6; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which testserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does testserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join testserver?

Type client.connect 162.19.204.31:25588 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts6
Group limit Team size caps at 6.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.