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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 162.230.243.193:28013 Online checked 11m ago

[Vanilla Flavored PufferFish] [Gross]

moddedcarbon
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,801
top 53%
Rank · 7d ago
#14,056
2255 places up
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3200
Procedural Map · seed 1614537444
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:09 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average102/300+55+117.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average126/225+45+56.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−20−52.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average43/700−11−20.0%

Quick answers

from the figures on this page

Map and Rules

How is [Vanilla Flavored PufferFish] [Gross] configured in terms of rules and settings?

No gather rate is given in the name of [Vanilla Flavored PufferFish] [Gross]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on [Vanilla Flavored PufferFish] [Gross]?

A procedural map of size 3,200 with seed 1614537444 runs on [Vanilla Flavored PufferFish] [Gross], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does [Vanilla Flavored PufferFish] [Gross] sit in the rankings?

In the top 53% of all ranked servers, [Vanilla Flavored PufferFish] [Gross] is #11,801 on player hours over the last seven days.

How many players does [Vanilla Flavored PufferFish] [Gross] have?

0 of 10 slots on [Vanilla Flavored PufferFish] [Gross] are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How does [Vanilla Flavored PufferFish] [Gross] handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does [Vanilla Flavored PufferFish] [Gross] wipe?

There are too few wipes on record for [Vanilla Flavored PufferFish] [Gross] to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 19 hours.

Server Details

Where can [Vanilla Flavored PufferFish] [Gross] be found?

There is no region published for [Vanilla Flavored PufferFish] [Gross]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.230.243.193:28013.

What is the performance like on [Vanilla Flavored PufferFish] [Gross]?

Average server fps for the last 48 hours is 40; the floor was 39. 53,707 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,348 MB. A climbing entity count plus low fps is the lag players report.

[Vanilla Flavored PufferFish] [Gross] runs which version of Rust?

The version in use at [Vanilla Flavored PufferFish] [Gross]: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [Vanilla Flavored PufferFish] [Gross] and is it currently online?

The server is live: [Vanilla Flavored PufferFish] [Gross] is online. The reported uptime puts its last restart at about 31 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [Vanilla Flavored PufferFish] [Gross]?

These tags are published by [Vanilla Flavored PufferFish] [Gross] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [Vanilla Flavored PufferFish] [Gross] show up in Rust Analytics lists and filters?

These Rust Analytics lists include [Vanilla Flavored PufferFish] [Gross]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join [Vanilla Flavored PufferFish] [Gross]?

Type client.connect 162.230.243.193:28013 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.