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RUST ANALYTICS
LIVE39,422PLY11,469SRV
QUOTE 162.33.23.89:27115 Offline checked 3d ago

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US

2x monthly wipes vanillamoddedoxide
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,918
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
monthly schedule
Next wipe
21d 16h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 16h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 143 on average166/200+22+14.9%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 132 on average88/100−7−7.4%
3[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 86 on average85/100+28+48.0%
4[US] AshRust 2x Monthly Solo/Duo/Trio | No BP WipesNA · groups of 15+ · 2x · monthly · 38 on average84/100+17+25.4%
5OUTPOST 2x Monthly |Solo/Duo| Just WipedNA · groups of 15+ · 2x · monthly · 29 on average101/125+21+26.6%
6[US] AshRust 2x Monthly Max 5 | No BP WipesNA · groups of 15+ · 2x · monthly · 26 on average55/100+8+18.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

A gather rate of 2x appears in the name of ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

A procedural map runs on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US, created by the game.

Activity

Where does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US sit in the rankings?

In the top 72% of all ranked servers, ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US is #15,918 on player hours over the last seven days.

How many players does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US have?

Right now, ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US is offline; the last sighting was 3 days 6 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US wipe?

Using the force wipe, ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 3 days 6 hours old. Its tags list a wipe each month.

Server Overview

What is the location of ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

Its name points to North America, but ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.33.23.89:27115.

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

No response from ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US. It was last seen 3 days 6 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. The earliest Rust Analytics saw it was 11 October 2026.

Server Tags

What is the meaning of the tags on ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US matches these lists: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join ASHFALL | PvPvE | PvE + PvP Hotzones | 2x | US?

Type client.connect 162.33.23.89:27115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.