Survival Network Rust TEST
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,498 top 68%
- Rank · 7d ago
- #15,850 ▲352 places up
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1337
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 168/300 | ▼−29−14.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 200/225 | ▲+9+4.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+3+3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 24/1000 | ▼−19−44.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average | 238/1000 | ▲+229+2427.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 35/700 | ▼−35−50.1% |
Quick answers
from the figures on this pageRules & Settings
How is Survival Network Rust TEST configured in terms of rules and settings?
The name of Survival Network Rust TEST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Survival Network Rust TEST?
A procedural map of size 3,000 with seed 1337 runs on Survival Network Rust TEST, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does Survival Network Rust TEST sit in the rankings?
In the top 68% of all ranked servers, Survival Network Rust TEST is #15,498 on player hours over the last seven days.
What is the population on Survival Network Rust TEST?
At present, Survival Network Rust TEST is offline; the last sighting was 26 days 2 hours ago.
Wipe Schedule
When does Survival Network Rust TEST schedule its wipes?
There are too few wipes on record for Survival Network Rust TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 31 days 1 hours ago the current world was created.
Server Info
Where can Survival Network Rust TEST be found?
There is no region published for Survival Network Rust TEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 162.35.188.226:28015.
Survival Network Rust TEST runs which version of Rust?
Rust network protocol 2633 and build 164530 on Linux is what Survival Network Rust TEST runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Survival Network Rust TEST?
Offline at this moment: Survival Network Rust TEST. Last seen 26 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Tags & Filters
How should you interpret the tags on Survival Network Rust TEST?
Published by Survival Network Rust TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Survival Network Rust TEST appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Survival Network Rust TEST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join Survival Network Rust TEST?
Type client.connect 162.35.188.226:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://thesurvivalnetwork.online.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.