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RUST ANALYTICS
LIVE74,270PLY11,699SRV
QUOTE 162.39.48.96:28015 Online checked 9m ago

Uncle Sams vanilla 50% upkeep

moddedcarbon
Players · last
0/ 500
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,038
top 36%
Rank · 7d ago
#8,566
528 places up
Last wipe
13d ago
no schedule published
Next wipe
21d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
4250
Procedural Map · seed 2128199742
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 22h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average116/300+69+146.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average150/225+69+86.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average20/1000−18−47.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−5−43.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average51/700−3−5.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Uncle Sams vanilla 50% upkeep?

The name of Uncle Sams vanilla 50% upkeep carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on Uncle Sams vanilla 50% upkeep?

A procedural map of size 4,250 with seed 2128199742 runs on Uncle Sams vanilla 50% upkeep, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Uncle Sams vanilla 50% upkeep sit in the rankings?

For the last seven days, Uncle Sams vanilla 50% upkeep holds rank #8,038 on player hours, in the top 36% of all ranked servers.

How full is Uncle Sams vanilla 50% upkeep?

0 of 500 slots on Uncle Sams vanilla 50% upkeep are filled at the moment. The seven-day average is 0 players, with a peak of 2.

Wipe Frequency

How does Uncle Sams vanilla 50% upkeep handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd reached its peak.

How often does Uncle Sams vanilla 50% upkeep wipe?

The only wipe at Uncle Sams vanilla 50% upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 1 hours ago the current world was created.

Server Details

What is the location of Uncle Sams vanilla 50% upkeep?

No region is published by Uncle Sams vanilla 50% upkeep. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 162.39.48.96:28015.

What is the performance like on Uncle Sams vanilla 50% upkeep?

Average server fps for the last 48 hours is 233; the floor was 203. The entity count reached 102,545, covering buildings, deployables and all else in the world. Memory use peaked at 3,657 MB. What players feel as lag is low fps together with a rising entity count.

Uncle Sams vanilla 50% upkeep is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Uncle Sams vanilla 50% upkeep. Joining requires the same protocol on your game, which Steam updates.

How reliable is Uncle Sams vanilla 50% upkeep and is it currently online?

Online at this moment: Uncle Sams vanilla 50% upkeep. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Uncle Sams vanilla 50% upkeep?

Published by Uncle Sams vanilla 50% upkeep for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Uncle Sams vanilla 50% upkeep?

The following Rust Analytics lists feature Uncle Sams vanilla 50% upkeep: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Uncle Sams vanilla 50% upkeep?

The console route: start Rust, press F1, enter client.connect 162.39.48.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://unclesamsgaming.com/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.