Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 164/200 | ▲+11+6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 107/200 | ▲+7+6.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 484/525 | ▲+70+16.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 108/200 | ▼−4−3.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−6−20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 109/150 | ▼−2−2.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Server?
The name of Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Server?
Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Rust Server sit in the rankings?
In the top 72% of all ranked servers, Rust Server is #15,929 on player hours over the last seven days.
How full is Rust Server?
On Rust Server, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Cycle
When does Rust Server schedule its wipes?
No rhythm can be told for Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 1 hours.
Server Info
What is the server location for Rust Server?
There is no region published for Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.43.15.202:28015 is its address.
How is the performance on Rust Server?
Server fps over the last 48 hours: 141 on average, 62 at the lowest. The entity count reached 48,511, covering buildings, deployables and all else in the world. The memory ceiling reached 2,130 MB. A climbing entity count plus low fps is the lag players report.
Rust Server is on which Rust version?
The version in use at Rust Server: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust Server up, and how consistent is its uptime?
The server is live: Rust Server is online. 4 days ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join Rust Server?
The console route: start Rust, press F1, enter client.connect 162.43.15.202:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.