Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #6,278 top 28%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 25 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 342 on average | 167/200 | ▲+34+25.3% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 318/350 | ▲+50+18.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 266 on average | 257/275 | ▼−1−0.3% | |
| 4 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 254 on average | 127/200 | ▲+38+42.7% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 251 on average | 130/200 | ▲+34+35.5% | |
| 6 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 245 on average | 154/250 | ▼−34−18.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Server?
The name of Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Rust Server?
A procedural map of size 3,000 with seed 50000 runs on Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does Rust Server hold in the server rankings?
In the top 28% of all ranked servers, Rust Server is #6,278 on player hours over the last seven days.
How many players does Rust Server have?
On Rust Server, 0 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 3. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 3 players.
Wipe Schedule
How often does Rust Server wipe?
There are too few wipes on record for Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 hours old.
Server Info
Where can Rust Server be found?
There is no region published for Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.43.24.70:28015 is its address.
How is the performance on Rust Server?
The last 48 hours average 154 server fps, the low being 93. The entity count reached 48,691, covering buildings, deployables and all else in the world. Memory use peaked at 1,920 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.
Is Rust Server up, and how consistent is its uptime?
The server is live: Rust Server is online. The reported uptime puts its last restart at about 2 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. First sighting by Rust Analytics: 16 October 2026.
Tags & Filters
How should you interpret the tags on Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Server?
The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What steps do I take to join Rust Server?
The console route: start Rust, press F1, enter client.connect 162.43.24.70:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.