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RUST ANALYTICS
LIVE59,892PLY11,577SRV
QUOTE 162.43.24.70:28015 Online checked 12m ago

Rust Server

Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#6,278
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
16 Oct 2026
no hostname published

Players

AveragePeakWipe
0123409:0017:0001:0008:0016:0000:00Wiped Fri 16 Oct, 09:49 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

Server fpsWipe
010020030040009:0017:0001:0008:0016:0000:00Wiped Fri 16 Oct, 09:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct17 Oct18 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 342 on average167/200+34+25.3%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average318/350+50+18.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 266 on average257/275−1−0.3%
4Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 254 on average127/200+38+42.7%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 251 on average130/200+34+35.5%
6Rustoria.co - EU MainEU · groups of 16+ · weekly · 245 on average154/250−34−18.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Server?

The name of Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Rust Server?

A procedural map of size 3,000 with seed 50000 runs on Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Rust Server hold in the server rankings?

In the top 28% of all ranked servers, Rust Server is #6,278 on player hours over the last seven days.

How many players does Rust Server have?

On Rust Server, 0 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 3. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 3 players.

Wipe Schedule

How often does Rust Server wipe?

There are too few wipes on record for Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 hours old.

Server Info

Where can Rust Server be found?

There is no region published for Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 162.43.24.70:28015 is its address.

How is the performance on Rust Server?

The last 48 hours average 154 server fps, the low being 93. The entity count reached 48,691, covering buildings, deployables and all else in the world. Memory use peaked at 1,920 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server up, and how consistent is its uptime?

The server is live: Rust Server is online. The reported uptime puts its last restart at about 2 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. First sighting by Rust Analytics: 16 October 2026.

Tags & Filters

How should you interpret the tags on Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Server?

The following Rust Analytics lists feature Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Rust Server?

The console route: start Rust, press F1, enter client.connect 162.43.24.70:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.