RustServer
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #4,721 top 21%
- Rank · 7d ago
- #6,091 ▲1370 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 60 player hours, last seven days
- Map
- 3000 Procedural Map · seed 19686
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 126/300 | ▼−29−18.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 142/225 | ▲+62+77.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 37/1000 | ▼−32−46.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−15−62.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 33/700 | ▼−65−66.3% |
Quick answers
from the figures on this pageMap and Rules
How is RustServer configured in terms of rules and settings?
No gather rate appears in the name of RustServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustServer?
A procedural map of size 3,000 with seed 19686 runs on RustServer, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does RustServer hold in the server rankings?
In the top 21% of all ranked servers, RustServer is #4,721 on player hours over the last seven days.
How full is RustServer?
On RustServer, 0 players are in now, out of 3 slots. Average players over seven days: 0; peak: 3.
Wipe Cycle
On what cycle does RustServer wipe?
The record holds too few of RustServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 11 hours ago the current world was created.
Server Details
What is the location of RustServer?
There is no region published for RustServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.28.91:28015.
Is RustServer performing well?
Average server fps for the last 48 hours is 151; the floor was 96. The entity count reached 50,241, covering buildings, deployables and all else in the world. The memory ceiling reached 2,815 MB. A climbing entity count plus low fps is the lag players report.
RustServer runs which version of Rust?
The version in use at RustServer: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustServer up, and how consistent is its uptime?
The server is live: RustServer is online. The reported uptime puts its last restart at about 8 days 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Tags and Rankings
How should you interpret the tags on RustServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer show up in Rust Analytics lists and filters?
On Rust Analytics, RustServer matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join RustServer?
The console route: start Rust, press F1, enter client.connect 162.43.28.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.