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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 162.43.28.91:28015 Online checked 8m ago

RustServer

moddedoxide
Players · last
0/ 3
+024h
0% full
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#4,721
top 21%
Rank · 7d ago
#6,091
1370 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
60
player hours, last seven days
Map
3000
Procedural Map · seed 19686
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average126/300−29−18.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average142/225+62+77.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average37/1000−32−46.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−15−62.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average33/700−65−66.3%

Quick answers

from the figures on this page

Map and Rules

How is RustServer configured in terms of rules and settings?

No gather rate appears in the name of RustServer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on RustServer?

A procedural map of size 3,000 with seed 19686 runs on RustServer, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does RustServer hold in the server rankings?

In the top 21% of all ranked servers, RustServer is #4,721 on player hours over the last seven days.

How full is RustServer?

On RustServer, 0 players are in now, out of 3 slots. Average players over seven days: 0; peak: 3.

Wipe Cycle

On what cycle does RustServer wipe?

The record holds too few of RustServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 11 hours ago the current world was created.

Server Details

What is the location of RustServer?

There is no region published for RustServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 162.43.28.91:28015.

Is RustServer performing well?

Average server fps for the last 48 hours is 151; the floor was 96. The entity count reached 50,241, covering buildings, deployables and all else in the world. The memory ceiling reached 2,815 MB. A climbing entity count plus low fps is the lag players report.

RustServer runs which version of Rust?

The version in use at RustServer: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustServer up, and how consistent is its uptime?

The server is live: RustServer is online. The reported uptime puts its last restart at about 8 days 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

How should you interpret the tags on RustServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustServer publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer show up in Rust Analytics lists and filters?

On Rust Analytics, RustServer matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join RustServer?

The console route: start Rust, press F1, enter client.connect 162.43.28.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Slot count: 3.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.